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<blockquote data-quote="The Crimson Binome" data-source="post: 6270469" data-attributes="member: 6775031"><p>You seem to be a bit out-of-touch with the way D&D is designed. What you refer to as "fluff" is actually the important part, and the game mechanics only exist to <em>represent</em> that objective reality. You don't say that you want AC 18 and then choose whether you want that to correspond to chain or plate; you choose to wear a specific type of armor <em>because</em> it gives better protection, or because it's lighter, or because it affords better mobility, or because it's cheaper. You can't just say you're wearing plate and then make up any old stats for it, because that would give an inconsistent model of what plate armor <em>is</em> within the game world.</p><p></p><p>Most fighters don't wear plate, because most fighters can't afford it. If you can afford plate, then you would be stupid to not do so, barring extenuating circumstances.</p><p></p><p>Your opinion of how often a PC should be hit is just an opinion, and one which I do not share. If I'm playing a fighter, then I'm not going to have any confidence in my armor if the enemy has an even chance of getting past it. Even a 30% chance of being hit is unacceptable to me. After all, these enemies are expected to lose the majority of their Hit Points over the course of this battle, and my Hit Points have to last me all day.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6270469, member: 6775031"] You seem to be a bit out-of-touch with the way D&D is designed. What you refer to as "fluff" is actually the important part, and the game mechanics only exist to [I]represent[/I] that objective reality. You don't say that you want AC 18 and then choose whether you want that to correspond to chain or plate; you choose to wear a specific type of armor [I]because[/I] it gives better protection, or because it's lighter, or because it affords better mobility, or because it's cheaper. You can't just say you're wearing plate and then make up any old stats for it, because that would give an inconsistent model of what plate armor [I]is[/I] within the game world. Most fighters don't wear plate, because most fighters can't afford it. If you can afford plate, then you would be stupid to not do so, barring extenuating circumstances. Your opinion of how often a PC should be hit is just an opinion, and one which I do not share. If I'm playing a fighter, then I'm not going to have any confidence in my armor if the enemy has an even chance of getting past it. Even a 30% chance of being hit is unacceptable to me. After all, these enemies are expected to lose the majority of their Hit Points over the course of this battle, and my Hit Points have to last me all day. [/QUOTE]
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