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Proficiency Die Variant
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<blockquote data-quote="Daern" data-source="post: 6570123" data-attributes="member: 81800"><p>I haven't used it yet, but I wrote of a "Dungeon Crawl Classics Warrior" class that is basically Fighter that uses a proficiency die and gets their choice of battlemaster maneuvers when the die is 4 or higher. </p><p></p><p>Fighter Archetype: Warrior </p><p>At 3rd Level the Deed Die replaces Proficiency </p><p>3rd = d4</p><p>5th = d6</p><p>9th = d8</p><p>13th = d10</p><p>17th = d12</p><p></p><p>Deed Die always adds to Attack, Damage and Strength and Constitution checks.</p><p>Mighty Deeds of Arms are same as Battle Master Maneuvers; all are available, but without extra damage dice. </p><p>DC= 8+Prof+Str/Dex</p><p>Mighty Deed of Arms is successful on a Hit and a Deed Die roll of 4+ </p><p>A Mighty Deed uses both Attack and Bonus actions, so one Deed per turn</p><p></p><p><span style="font-family: 'Courier New'">This is just another mechanical iteration of the same old Fighter. The Warrior class is lifted straight from DCCRPG. It offers variety of maneuvers limited only by the vagaries of the dice. </span></p></blockquote><p></p>
[QUOTE="Daern, post: 6570123, member: 81800"] I haven't used it yet, but I wrote of a "Dungeon Crawl Classics Warrior" class that is basically Fighter that uses a proficiency die and gets their choice of battlemaster maneuvers when the die is 4 or higher. Fighter Archetype: Warrior At 3rd Level the Deed Die replaces Proficiency 3rd = d4 5th = d6 9th = d8 13th = d10 17th = d12 Deed Die always adds to Attack, Damage and Strength and Constitution checks. Mighty Deeds of Arms are same as Battle Master Maneuvers; all are available, but without extra damage dice. DC= 8+Prof+Str/Dex Mighty Deed of Arms is successful on a Hit and a Deed Die roll of 4+ A Mighty Deed uses both Attack and Bonus actions, so one Deed per turn [FONT=Courier New]This is just another mechanical iteration of the same old Fighter. The Warrior class is lifted straight from DCCRPG. It offers variety of maneuvers limited only by the vagaries of the dice. [/FONT] [/QUOTE]
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