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General Tabletop Discussion
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Proficiency vs. Ability vs. Expertise
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<blockquote data-quote="Fenris-77" data-source="post: 7642900" data-attributes="member: 6993955"><p>The bell curve on 2d10 vs 1d20 is going to make characters better at run of the mill stuff and increases the utility of lower mods from non-core abilities and whatnot. That at the cost of (slightly) less ability to hit the ball out of the park on the really high DCs. I think that's a more than useful trade off really. That said, the math works the same way for NPCs in the context of opposed rolls but I think the trade there is fine, and I can see why your table likes the system.</p><p></p><p>Do you crit and whiff on 20 and 2 then?</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 7642900, member: 6993955"] The bell curve on 2d10 vs 1d20 is going to make characters better at run of the mill stuff and increases the utility of lower mods from non-core abilities and whatnot. That at the cost of (slightly) less ability to hit the ball out of the park on the really high DCs. I think that's a more than useful trade off really. That said, the math works the same way for NPCs in the context of opposed rolls but I think the trade there is fine, and I can see why your table likes the system. Do you crit and whiff on 20 and 2 then? [/QUOTE]
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