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General Tabletop Discussion
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Proficiency vs Non-Proficiency
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<blockquote data-quote="UngeheuerLich" data-source="post: 7597414" data-attributes="member: 59057"><p>I actually love combining DC 5 checks with the DMG autosuccess rule:</p><p>With 10 in the relevant ability score you autosucceed on those checks. Not so with an 8. That is important for any knowledge check and simple things like swimming in calm waters. So anyone with int 10 knows about something. Int 8 and you have to roll with 25% chance of failure.</p><p>I did the same in 3e with DC10 checks and take 10. Str 8 and you risk drowning in the bath tub.</p><p></p><p>I also like DC 20+x checks. DC 20 is what you can achieve with Str 10 and enough time. 25 is what you can do with Str 20 and enough time. And no chance of failure.</p><p>I used the same in 3.x. I actually encouraged my players to always take 20 if there is enough time. Saved us rolls and also brought used time in line with expectations. Searching a room thouroughly took 20 minutes instead of only 1.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 7597414, member: 59057"] I actually love combining DC 5 checks with the DMG autosuccess rule: With 10 in the relevant ability score you autosucceed on those checks. Not so with an 8. That is important for any knowledge check and simple things like swimming in calm waters. So anyone with int 10 knows about something. Int 8 and you have to roll with 25% chance of failure. I did the same in 3e with DC10 checks and take 10. Str 8 and you risk drowning in the bath tub. I also like DC 20+x checks. DC 20 is what you can achieve with Str 10 and enough time. 25 is what you can do with Str 20 and enough time. And no chance of failure. I used the same in 3.x. I actually encouraged my players to always take 20 if there is enough time. Saved us rolls and also brought used time in line with expectations. Searching a room thouroughly took 20 minutes instead of only 1. [/QUOTE]
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Proficiency vs Non-Proficiency
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