Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Programmers: please stand up!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Alan Shutko" data-source="post: 5712145" data-attributes="member: 23694"><p>I'm not writing one because I prefer to use Illustrator. Inkscape is another option and folks have done some great maps with it, but symbols and graphic styles make Illustrator faster for me. It's got a learning curve and isn't cheap, but it starts making sense after you spend some time understanding the way it's put together. I prefer a drawing package to a dedicated mapping package because mapping packages are more limited, and there's the worry that they'll just go away as Dundjinni did. You have to spend some time learning how to use it, but I think it's worth it.</p><p></p><p>Nedjar is right that a hard part is getting the symbols. Fortunately, even though Dundjinni is down for the count due to owner's neglect, the forums are still alive and have tons of bitmapped assets you can use. The quality is all over the map... Some are really good, and some are wastes of disk space, but there's so much to choose from you can certainly find something decent to use. They aren't vector symbols so you'll have limits on how well you can scale them, but many of them were designed to be high enough res to look decent when printed.</p><p></p><p>With these symbols in hand, you can use almost any of the software mentioned here to make maps, including the virtual tabletops.</p></blockquote><p></p>
[QUOTE="Alan Shutko, post: 5712145, member: 23694"] I'm not writing one because I prefer to use Illustrator. Inkscape is another option and folks have done some great maps with it, but symbols and graphic styles make Illustrator faster for me. It's got a learning curve and isn't cheap, but it starts making sense after you spend some time understanding the way it's put together. I prefer a drawing package to a dedicated mapping package because mapping packages are more limited, and there's the worry that they'll just go away as Dundjinni did. You have to spend some time learning how to use it, but I think it's worth it. Nedjar is right that a hard part is getting the symbols. Fortunately, even though Dundjinni is down for the count due to owner's neglect, the forums are still alive and have tons of bitmapped assets you can use. The quality is all over the map... Some are really good, and some are wastes of disk space, but there's so much to choose from you can certainly find something decent to use. They aren't vector symbols so you'll have limits on how well you can scale them, but many of them were designed to be high enough res to look decent when printed. With these symbols in hand, you can use almost any of the software mentioned here to make maps, including the virtual tabletops. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Programmers: please stand up!
Top