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<blockquote data-quote="William drake" data-source="post: 3480411" data-attributes="member: 49143"><p>You can explain almost everything in D&D. You just have to know the science, and where it may be one day when we ourselves are able to do such things. </p><p></p><p>Regeneration is already being done in medical labs; and healing is only determined by the bodies ability to react to damage, if certain genes or other factors were natural inhanced, or uped with medicen, then such things would beable to take effect.</p><p></p><p>Polymorph is a bit diff, but things in nature do it all the time; and its not hard to guess that there could be potiential ways that we ourselves could change our color, shape, and even sex since these aspects are changed naturaly in some creatures within our own enviroment. We hold those genes within us, perhaps one day we will know how to use them.</p><p></p><p></p><p>Also, energy is never created in D&D, perhaps it says CREATED in the book, but what we are talking about his the tec reason, the explanation for it. there for, if the creators of D&D were to go back and write the reasons for their spells in a more scientific reason, the game would become complex and difficult to reason. So, energy is not really created by the caster, the caster simply knows how to change, or alter the existing energies within the area to gain the desired effect. Also, it is never destoyed, simply removed or put back into its natural states. Same with matter.</p><p></p><p></p><p>With matter, say you wanted to create a staff. Well, what is a staff made up of. Wood, and the other lower base chemicals within it. But, if you were able to draw out bits and pieces, on the attomic level from the things around you, change or switch what parts of the elements you didn't need, into things that suited you, and this could all be done in a few min, then wouldn't the ability to make a staff seem rather easy. THink about all the elements that are around you right now, in your room. All the metals, and carbon, oxygen, so on an so on.....it can be done.</p></blockquote><p></p>
[QUOTE="William drake, post: 3480411, member: 49143"] You can explain almost everything in D&D. You just have to know the science, and where it may be one day when we ourselves are able to do such things. Regeneration is already being done in medical labs; and healing is only determined by the bodies ability to react to damage, if certain genes or other factors were natural inhanced, or uped with medicen, then such things would beable to take effect. Polymorph is a bit diff, but things in nature do it all the time; and its not hard to guess that there could be potiential ways that we ourselves could change our color, shape, and even sex since these aspects are changed naturaly in some creatures within our own enviroment. We hold those genes within us, perhaps one day we will know how to use them. Also, energy is never created in D&D, perhaps it says CREATED in the book, but what we are talking about his the tec reason, the explanation for it. there for, if the creators of D&D were to go back and write the reasons for their spells in a more scientific reason, the game would become complex and difficult to reason. So, energy is not really created by the caster, the caster simply knows how to change, or alter the existing energies within the area to gain the desired effect. Also, it is never destoyed, simply removed or put back into its natural states. Same with matter. With matter, say you wanted to create a staff. Well, what is a staff made up of. Wood, and the other lower base chemicals within it. But, if you were able to draw out bits and pieces, on the attomic level from the things around you, change or switch what parts of the elements you didn't need, into things that suited you, and this could all be done in a few min, then wouldn't the ability to make a staff seem rather easy. THink about all the elements that are around you right now, in your room. All the metals, and carbon, oxygen, so on an so on.....it can be done. [/QUOTE]
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