Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Progressing technology
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ibram" data-source="post: 2195099" data-attributes="member: 17640"><p>The tech level in my homebrew advances through time, though not at a steady pace.</p><p></p><p>In the first game I ran blackpowder weapons were incredibly rare, so much so that the party never owned one. In a later game (taking place 100 years) technology had advanced to the point that blackpowder weapons were far more common, counting as exotic weapon and being available for player purchase in many locations. That game also featured a crude steam engine, and had one of the players become a published author (his book "To Worship an Institution" got him condemed to death by the Church of the Nine). Cannons were in use, and the players watched regiments training in "the new pike and gun formation". Kinghtly Orders were losing their power in that campaign, as new armies of professional soldiers began to take the field. Other advances encluded medical developments such as surgery and sanitation.</p><p></p><p>Games set after that one would feature such things as:</p><p>the breakup of the old Kightly Orders, some faiding completly others becoming the officer corps for the new armies.</p><p>civil war in the more advanced nations: between the emerging soldier caste and the old noble houses.</p><p>increased contact with distant lands: as advances in ship building and navigation lead to longer/safer trade missions.</p></blockquote><p></p>
[QUOTE="Ibram, post: 2195099, member: 17640"] The tech level in my homebrew advances through time, though not at a steady pace. In the first game I ran blackpowder weapons were incredibly rare, so much so that the party never owned one. In a later game (taking place 100 years) technology had advanced to the point that blackpowder weapons were far more common, counting as exotic weapon and being available for player purchase in many locations. That game also featured a crude steam engine, and had one of the players become a published author (his book "To Worship an Institution" got him condemed to death by the Church of the Nine). Cannons were in use, and the players watched regiments training in "the new pike and gun formation". Kinghtly Orders were losing their power in that campaign, as new armies of professional soldiers began to take the field. Other advances encluded medical developments such as surgery and sanitation. Games set after that one would feature such things as: the breakup of the old Kightly Orders, some faiding completly others becoming the officer corps for the new armies. civil war in the more advanced nations: between the emerging soldier caste and the old noble houses. increased contact with distant lands: as advances in ship building and navigation lead to longer/safer trade missions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Progressing technology
Top