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<blockquote data-quote="WayneLigon" data-source="post: 2196820" data-attributes="member: 3649"><p>I've never really bothered with it. I'll set a tech level at the beginning of the campaign and make notes of what has and has not been invented. Even if we played through 20 years of game time, it wouldn't make a great deal of difference, since what few inventions might occur take generations to come into common use. I don't generally use 'mad scientist' gnomes.</p><p></p><p>In one campaign I use, dwarves have a lot of technology. They know about steam engines, something about electricity (though they haven't stumbled onto the incandescent filament, yet), assembly-line production, interchangable parts, and a few other things. They have provided one human kingdom with a lot of technology regarding stonework, architecture, sewers, running water, and a few other things but they've also been careful to cripple them in certain regards as to how certain things are done. They hand over some blackbox stuff and say 'use this' but make sure that they never figure out how to back-engineer it, so they have a ready market and an advantage over humans in case they get uppity.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 2196820, member: 3649"] I've never really bothered with it. I'll set a tech level at the beginning of the campaign and make notes of what has and has not been invented. Even if we played through 20 years of game time, it wouldn't make a great deal of difference, since what few inventions might occur take generations to come into common use. I don't generally use 'mad scientist' gnomes. In one campaign I use, dwarves have a lot of technology. They know about steam engines, something about electricity (though they haven't stumbled onto the incandescent filament, yet), assembly-line production, interchangable parts, and a few other things. They have provided one human kingdom with a lot of technology regarding stonework, architecture, sewers, running water, and a few other things but they've also been careful to cripple them in certain regards as to how certain things are done. They hand over some blackbox stuff and say 'use this' but make sure that they never figure out how to back-engineer it, so they have a ready market and an advantage over humans in case they get uppity. [/QUOTE]
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