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<blockquote data-quote="discosoc" data-source="post: 7074226" data-attributes="member: 6801554"><p>A lot of DMs did this back in 2nd Edition. Wizards couldn't just learn spells as they leveled back then, instead relying on finding scrolls and spell books (placed by the DM as treasure, of course). A lot of the more broken spells seemed to never show up, or they'd show up several levels later than they could first be learned. It was actually one of two main things a DM could do to keep the wizard balanced with the rest of the group, just like great magic weapons weren't usually handed based on what the player's 1st choice was.</p><p></p><p>The other thing a DM could do was actually follow the rules for spell memorization which meant it could take days to fully memorize all spell slots later on. Unfortunately, most DM's seemed to houserule that away and simply let the player do it all during their nightly rest. Always made me laugh when those same guys complained about the party wizard being OP...</p></blockquote><p></p>
[QUOTE="discosoc, post: 7074226, member: 6801554"] A lot of DMs did this back in 2nd Edition. Wizards couldn't just learn spells as they leveled back then, instead relying on finding scrolls and spell books (placed by the DM as treasure, of course). A lot of the more broken spells seemed to never show up, or they'd show up several levels later than they could first be learned. It was actually one of two main things a DM could do to keep the wizard balanced with the rest of the group, just like great magic weapons weren't usually handed based on what the player's 1st choice was. The other thing a DM could do was actually follow the rules for spell memorization which meant it could take days to fully memorize all spell slots later on. Unfortunately, most DM's seemed to houserule that away and simply let the player do it all during their nightly rest. Always made me laugh when those same guys complained about the party wizard being OP... [/QUOTE]
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