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<blockquote data-quote="cbwjm" data-source="post: 7075117" data-attributes="member: 6788732"><p>This conversation has reminded me of the series: war of broken mirrors by Andrew Rowe. It has a great magic system whereby people draw upon various dominions for their spells. They kind of act like a cross between a D&D sorcerer and wizard in that they may have limited access to only a handful of dominions but they are able to research new ways of using those dominions as they advance. They have some pretty traditional areas of control so some will be able to use fire or ice magic and others will have access to divination type spells through their ability to access the dominion of knowledge. Some sorcerers with multiple dominions could even combine them, though I only know of a single example of a shield spell tied to knowledge which would let the caster know what they were attacked with, granting them some insight into the enemy's powers.</p><p></p><p>I've just realised as I write this that this form of magic might be somewhat similar to a Mystic instead of the sorcerer/wizard cross (with dominions of magic equalling mystic disciplines) able to access more powers in their dominion as they level.</p><p></p><p>One interesting thing about the magic in this series is that it draws on the caster's body to cast their spells. A sight sorcerer, able to cast various illusions, will find it harder to see the more he casts sight sorcery until he rests. A pyromancer draws out his own body heat to cast fire magic, and the one metal sorcerer in the book had no idea why he became fatigued when he cast his metal magic but it must have been screwing around with the iron in his blood. It was an interesting method of magic.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 7075117, member: 6788732"] This conversation has reminded me of the series: war of broken mirrors by Andrew Rowe. It has a great magic system whereby people draw upon various dominions for their spells. They kind of act like a cross between a D&D sorcerer and wizard in that they may have limited access to only a handful of dominions but they are able to research new ways of using those dominions as they advance. They have some pretty traditional areas of control so some will be able to use fire or ice magic and others will have access to divination type spells through their ability to access the dominion of knowledge. Some sorcerers with multiple dominions could even combine them, though I only know of a single example of a shield spell tied to knowledge which would let the caster know what they were attacked with, granting them some insight into the enemy's powers. I've just realised as I write this that this form of magic might be somewhat similar to a Mystic instead of the sorcerer/wizard cross (with dominions of magic equalling mystic disciplines) able to access more powers in their dominion as they level. One interesting thing about the magic in this series is that it draws on the caster's body to cast their spells. A sight sorcerer, able to cast various illusions, will find it harder to see the more he casts sight sorcery until he rests. A pyromancer draws out his own body heat to cast fire magic, and the one metal sorcerer in the book had no idea why he became fatigued when he cast his metal magic but it must have been screwing around with the iron in his blood. It was an interesting method of magic. [/QUOTE]
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