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<blockquote data-quote="clearstream" data-source="post: 8320485" data-attributes="member: 71699"><p>I guess the first thing is to state the problems that this is solving -</p><ol> <li data-xf-list-type="ol">Wizards have the most spells: is it a problem that some of those spells end up redundant?</li> <li data-xf-list-type="ol">Sorcerers have few spells: is it a problem that they must avoid spells that are potentially redundant?</li> <li data-xf-list-type="ol">etc, considering each type of caster, half-caster and 1/3-caster</li> </ol><p>That sort of thing - figure out the problems. The problem with the problem implied in the OP is that it seems to be</p><ol> <li data-xf-list-type="ol">All casters get spells too easily!</li> </ol><p>Is that really a problem? Are sorcerer's really too strong and wizards really too weak, that this implicit rebalance is merited? Is it high-time to squash the gishes!? The reason I put my problems as I did is that they might lead to ideas like -</p><ul> <li data-xf-list-type="ul">Given I have lower level spells that are made redundant by a higher level spell, having both changes those spells in some way that I enjoy.</li> </ul><p>I'm not saying my problem statements are right, but you can see how the design-thinking flows.</p></blockquote><p></p>
[QUOTE="clearstream, post: 8320485, member: 71699"] I guess the first thing is to state the problems that this is solving - [LIST=1] [*]Wizards have the most spells: is it a problem that some of those spells end up redundant? [*]Sorcerers have few spells: is it a problem that they must avoid spells that are potentially redundant? [*]etc, considering each type of caster, half-caster and 1/3-caster [/LIST] That sort of thing - figure out the problems. The problem with the problem implied in the OP is that it seems to be [LIST=1] [*]All casters get spells too easily! [/LIST] Is that really a problem? Are sorcerer's really too strong and wizards really too weak, that this implicit rebalance is merited? Is it high-time to squash the gishes!? The reason I put my problems as I did is that they might lead to ideas like - [LIST] [*]Given I have lower level spells that are made redundant by a higher level spell, having both changes those spells in some way that I enjoy. [/LIST] I'm not saying my problem statements are right, but you can see how the design-thinking flows. [/QUOTE]
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