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(+) Project Chronicle: Class Conceits and Narrative Role
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<blockquote data-quote="GuyBoy" data-source="post: 8345019" data-attributes="member: 7031143"><p>Some thoughts:</p><p>I agree with your thinking of removing, or close to, paladins. They are a bit too Song of Roland for this setting. </p><p>Rangers; I’d suggest keeping them. Some as hunters for Kyrani or similar tribal groups, or maritime hunters for Myr islanders. I also quite like a “children of Jhebbal Sag” vibe for semi-awakened animals that oppose the Beast, with beastmaster rangers linked to them. </p><p>I like your use of warlocks with dark pacts, possibly closely linked to clerics or even hybridised with them?</p><p>Sorcerers work well. </p><p>Academic wizards could play a sage role in the campaign, or a truly mighty corrupt foe, beyond the power of any mere warlock. Thoth Amon type. </p><p></p><p>Hope it helps. What you are creating is amazing.</p></blockquote><p></p>
[QUOTE="GuyBoy, post: 8345019, member: 7031143"] Some thoughts: I agree with your thinking of removing, or close to, paladins. They are a bit too Song of Roland for this setting. Rangers; I’d suggest keeping them. Some as hunters for Kyrani or similar tribal groups, or maritime hunters for Myr islanders. I also quite like a “children of Jhebbal Sag” vibe for semi-awakened animals that oppose the Beast, with beastmaster rangers linked to them. I like your use of warlocks with dark pacts, possibly closely linked to clerics or even hybridised with them? Sorcerers work well. Academic wizards could play a sage role in the campaign, or a truly mighty corrupt foe, beyond the power of any mere warlock. Thoth Amon type. Hope it helps. What you are creating is amazing. [/QUOTE]
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