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(+) Project Chronicle: Class Conceits and Narrative Role
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<blockquote data-quote="Steampunkette" data-source="post: 8346690" data-attributes="member: 6796468"><p>Sample class description for Adept:</p><p></p><p></p><p>As I had previously noted, one example of how a D&D setting has never been presented is -as- Prose. Narrative describing action and character as the primary way of getting the class across. Where the game mechanics are presented as an aside, essentially. A step out of character and into crunch. This is kind of how I intend to get that across. A half page outlining descriptions of the class from a character perspective, the Chronicler, and then an apparent excerpt from a longer story about a specific character or characters who are members of that class.</p><p></p><p>Generally the sourcebooks are presented in the reverse. A paragraph or two of quick character asides and descriptions, and then tons of crunch.</p><p></p><p>Should I stick with this schtick for presentation, or go for something less bombastic and time-consuming?</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8346690, member: 6796468"] Sample class description for Adept: As I had previously noted, one example of how a D&D setting has never been presented is -as- Prose. Narrative describing action and character as the primary way of getting the class across. Where the game mechanics are presented as an aside, essentially. A step out of character and into crunch. This is kind of how I intend to get that across. A half page outlining descriptions of the class from a character perspective, the Chronicler, and then an apparent excerpt from a longer story about a specific character or characters who are members of that class. Generally the sourcebooks are presented in the reverse. A paragraph or two of quick character asides and descriptions, and then tons of crunch. Should I stick with this schtick for presentation, or go for something less bombastic and time-consuming? [/QUOTE]
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(+) Project Chronicle: Class Conceits and Narrative Role
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