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(+) Project Chronicle: Curses and Corruption
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<blockquote data-quote="Tales and Chronicles" data-source="post: 8345176" data-attributes="member: 6871653"><p><em>From a previous thread:</em></p><p></p><p>I'd go with something:</p><p></p><p>Each PC has a Shadow (major flaw) in addition to the usual bond/flaw/idea. As always, roleplaying adequately this element of the character can gain you Inspiration.</p><p></p><p>PCs are subjected to Moral check, from the DMG, when prompted by the DM.</p><p></p><p>Ex:</p><p>Causing a Misdeed</p><p>Casting a spell</p><p>Facing an overwhelming force</p><p>Seeing pain and suffering or causing it</p><p>Losing a companion</p><p>Subjected to a curse or divine disease</p><p>Being subjected to the Frightened or Charmed condition.</p><p>Adventuring while lost or without illumination in the dark.</p><p>Attuning to an item of power made be the forces of chaos.</p><p>Traveling the land of X.</p><p></p><p>When failed, the Moral check gives you 1 level of Corruption/Shadow/Strife (TBD). You lose 1 level of X when you take a long rest in a safe haven, with access to comfort, support from your companions and time of sacred self-reflection and to make amends. </p><p></p><p>The effects from X are cumulative:</p><p></p><table style='width: 100%'><tr><td>1</td><td>Disadvantage on Cha/Int/Wis ability check</td></tr><tr><td>2</td><td>Disadvantage on Wis/Int/Cha saves</td></tr><tr><td>3</td><td>You cant maintain Concentration</td></tr><tr><td>4</td><td>You can only take the Disengage, Dodge or Dash action in combat.</td></tr><tr><td>5</td><td>You are unable to see anything farther than 15 feet away from you.</td></tr><tr><td>6</td><td>Death</td></tr></table></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8345176, member: 6871653"] [I]From a previous thread:[/I] I'd go with something: Each PC has a Shadow (major flaw) in addition to the usual bond/flaw/idea. As always, roleplaying adequately this element of the character can gain you Inspiration. PCs are subjected to Moral check, from the DMG, when prompted by the DM. Ex: Causing a Misdeed Casting a spell Facing an overwhelming force Seeing pain and suffering or causing it Losing a companion Subjected to a curse or divine disease Being subjected to the Frightened or Charmed condition. Adventuring while lost or without illumination in the dark. Attuning to an item of power made be the forces of chaos. Traveling the land of X. When failed, the Moral check gives you 1 level of Corruption/Shadow/Strife (TBD). You lose 1 level of X when you take a long rest in a safe haven, with access to comfort, support from your companions and time of sacred self-reflection and to make amends. The effects from X are cumulative: [TABLE] [TR] [TD]1[/TD] [TD]Disadvantage on Cha/Int/Wis ability check[/TD] [/TR] [TR] [TD]2[/TD] [TD]Disadvantage on Wis/Int/Cha saves[/TD] [/TR] [TR] [TD]3[/TD] [TD]You cant maintain Concentration[/TD] [/TR] [TR] [TD]4[/TD] [TD]You can only take the Disengage, Dodge or Dash action in combat.[/TD] [/TR] [TR] [TD]5[/TD] [TD]You are unable to see anything farther than 15 feet away from you.[/TD] [/TR] [TR] [TD]6[/TD] [TD]Death[/TD] [/TR] [/TABLE] [/QUOTE]
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