Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
(+) Project Chronicle: Heritage and Culture
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Steampunkette" data-source="post: 8340353" data-attributes="member: 6796468"><p><em>In the beginning of all things the Beast created life in myriad forms. Plants and Insects were his first creations, but animals of all kinds swiftly followed into this burgeoning world. And from these forms the other gods, in their wisdom or temerity, reached down to his works and made some their own. This angered the beast, who had created all life to live and die, kill and consume, to destroy each other for his pleasure. But we, the Mortals, are the result of their actions. And though we have changed since those savage days, the dark heart of the Beast still beats within our breast.</em></p><p>-The Chronicler-</p><p></p><p>So for races... Humans are practically a must in any setting. They're the baseline identity which is closest to our own. The rubric by which we determine how strange the other options are. And I've already established the existence of Minotaurs as a thing through the myth of Ukada.</p><p></p><p>What other races should we add, and what story should they tell? I am inclined, as in the Chronicler blurb above, to play with the idea of convergent evolution. Sort of like Carcinisation in evolutionary biology where so many different creatures have evolved into Crabs or crablike forms.</p><p></p><p>With monsters like Lizardmen, Minotaurs, Satyrs, and the like being super common across D&D I think it's as valid a direction to go as any other. Particularly those whose appearance "Ties" to the gods.</p><p></p><p>My current thoughts are:</p><p></p><p>Human: Children of the Mountain.</p><p>Minotaur: Human-Created Beast-Children.</p><p>Renamed Yuan-Ti without the ritualistic evil: The Serpent's people.</p><p>Insectoids of some kind, potentially spider people. The Weaver's people.</p><p>Stormborn: Genasi style elementalistic children of the Tempest.</p><p>Changelings: The Dweller's children.</p><p>Fairies or Fey: The Witch's children.</p><p></p><p>And then entirely independent of what their heritage is, their cultures are regionally based and fulfill the role of subrace. You can be a Fairy from Musarra or from Il'sha-ah. And a fairy from Il'sha-ah has all the available cultural traits of that locale and their background is a part of that culture but is also limited to that culture.</p><p></p><p>Il'sha-ah as a center of commerce, the seat of the Serpent's religion, and a cultural capital could offer a selection of cultural options. Like "Cosmopolitan" or "Street Rat". Each with it's own list of character traits. And then your background is also determined by where you're from. Someone from Il'sha-ah can't take the Hermit background because there's nowhere to go off and be a hermit at within the city. But you could take the Courtier or Noble or lots of other background options.</p><p></p><p>Again, storytelling through exclusion.</p><p></p><p>This isn't to say that Elves and Dwarves and Gnomes won't exist at all. I just don't specifically have a story for them, so they might wind up being either rare peoples (Perhaps their gods died in the war and only a handful remain in the world) or just not be included at all.</p><p></p><p>Compilation of Project Chronicle Links: <a href="https://homebrewery.naturalcrit.com/share/jEBy9H5RnJQN" target="_blank">Project Chronicle: Master List - The Homebrewery</a></p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8340353, member: 6796468"] [I]In the beginning of all things the Beast created life in myriad forms. Plants and Insects were his first creations, but animals of all kinds swiftly followed into this burgeoning world. And from these forms the other gods, in their wisdom or temerity, reached down to his works and made some their own. This angered the beast, who had created all life to live and die, kill and consume, to destroy each other for his pleasure. But we, the Mortals, are the result of their actions. And though we have changed since those savage days, the dark heart of the Beast still beats within our breast.[/I] -The Chronicler- So for races... Humans are practically a must in any setting. They're the baseline identity which is closest to our own. The rubric by which we determine how strange the other options are. And I've already established the existence of Minotaurs as a thing through the myth of Ukada. What other races should we add, and what story should they tell? I am inclined, as in the Chronicler blurb above, to play with the idea of convergent evolution. Sort of like Carcinisation in evolutionary biology where so many different creatures have evolved into Crabs or crablike forms. With monsters like Lizardmen, Minotaurs, Satyrs, and the like being super common across D&D I think it's as valid a direction to go as any other. Particularly those whose appearance "Ties" to the gods. My current thoughts are: Human: Children of the Mountain. Minotaur: Human-Created Beast-Children. Renamed Yuan-Ti without the ritualistic evil: The Serpent's people. Insectoids of some kind, potentially spider people. The Weaver's people. Stormborn: Genasi style elementalistic children of the Tempest. Changelings: The Dweller's children. Fairies or Fey: The Witch's children. And then entirely independent of what their heritage is, their cultures are regionally based and fulfill the role of subrace. You can be a Fairy from Musarra or from Il'sha-ah. And a fairy from Il'sha-ah has all the available cultural traits of that locale and their background is a part of that culture but is also limited to that culture. Il'sha-ah as a center of commerce, the seat of the Serpent's religion, and a cultural capital could offer a selection of cultural options. Like "Cosmopolitan" or "Street Rat". Each with it's own list of character traits. And then your background is also determined by where you're from. Someone from Il'sha-ah can't take the Hermit background because there's nowhere to go off and be a hermit at within the city. But you could take the Courtier or Noble or lots of other background options. Again, storytelling through exclusion. This isn't to say that Elves and Dwarves and Gnomes won't exist at all. I just don't specifically have a story for them, so they might wind up being either rare peoples (Perhaps their gods died in the war and only a handful remain in the world) or just not be included at all. Compilation of Project Chronicle Links: [URL="https://homebrewery.naturalcrit.com/share/jEBy9H5RnJQN"]Project Chronicle: Master List - The Homebrewery[/URL] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
(+) Project Chronicle: Heritage and Culture
Top