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Project Daedalus OOC Thread II
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<blockquote data-quote="Calinon" data-source="post: 1663136" data-attributes="member: 13737"><p>Yeah, I plan on not getting in melee range <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p> </p><p>He did suffer a -2 to hit when entangled. That didn't help though.</p><p> </p><p>I have a good idea how this guy is built. He's got 13 super strength, 20 in at least strength and con. That results in a DC33 damage save if you get hit.</p><p> </p><p>If he has protection equal to his super strength, none of us can hope to really hurt him with ranged damage attacks, and you'd have to go all out just to hope to hurt him with any physical melee attack.</p><p> </p><p>I'm guessing he also has +13 in amazing saves for will, fort and reflex. If he doesn't have protection, he'll have that in damage saves too. The 31 will save leads to this and the 40 fort save would result from +13 AS-Fort, +5 Con and greater fortitude, and a natural 20. So basically, he's impervious to most of us, unless he rolls 5 or lower, assuming he has no will/reflex bonus for high stats. We can't beat his fort save no matter what, since 21 would be his minimum roll, and 20 would be the best we could achieve. 18 has been the lowest save he's gotten so far; that would probably be a 3 on the dice.</p><p> </p><p>Basically, he's pretty much impervious to anything we can do.</p></blockquote><p></p>
[QUOTE="Calinon, post: 1663136, member: 13737"] Yeah, I plan on not getting in melee range :p He did suffer a -2 to hit when entangled. That didn't help though. I have a good idea how this guy is built. He's got 13 super strength, 20 in at least strength and con. That results in a DC33 damage save if you get hit. If he has protection equal to his super strength, none of us can hope to really hurt him with ranged damage attacks, and you'd have to go all out just to hope to hurt him with any physical melee attack. I'm guessing he also has +13 in amazing saves for will, fort and reflex. If he doesn't have protection, he'll have that in damage saves too. The 31 will save leads to this and the 40 fort save would result from +13 AS-Fort, +5 Con and greater fortitude, and a natural 20. So basically, he's impervious to most of us, unless he rolls 5 or lower, assuming he has no will/reflex bonus for high stats. We can't beat his fort save no matter what, since 21 would be his minimum roll, and 20 would be the best we could achieve. 18 has been the lowest save he's gotten so far; that would probably be a 3 on the dice. Basically, he's pretty much impervious to anything we can do. [/QUOTE]
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