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<blockquote data-quote="TreChriron" data-source="post: 5523792" data-attributes="member: 5046"><p><span style="font-size: 15px"><span style="color: Magenta"><strong>Wait. That's not what I was saying!!</strong></span></span></p><p></p><p>You TOTALLY can use the 3.5 rules. And ANY rules released under the OGL. You can nab them, rehash them, mix them up, and work them in to your heart's content!! That's the beauty of the OGL. You simply have to list each source you "borrow" from in section 15 of the OGL. It's rather simple.</p><p></p><p>Here's an example.</p><p></p><p>I take Aspects from FATE 3.0 (use these instead of Attributes).</p><p>Take Skills from True20.</p><p>Use Advantages/Disadvantages from Action! System (in place of feats).</p><p>Use the Combat system as found in Fantasy Craft.</p><p>Tack on the Allegiances system from Modern d20 SRD.</p><p>Use the Spells and Magic paradigm of Pathfinder.</p><p>Mix in some of my own stuff to tie it all together.</p><p>Mix at 3000 RPM, bake slowly at 200 degrees for 10 hours, and serve with a dash of cucumber...</p><p></p><p>Wa La!! My new OGL Game!!</p><p></p><p>Now, in Section 15 of the OGL, I list the awesome people who came before me and gratiously released their awesome as posseum game mechanics under the OGL.</p><p></p><p>Check out the Section 15 of this awesomely done <a href="http://www.d20pfsrd.com/extras/community-use" target="_blank">OGL license</a> on the Pathfinder SRD page as an example.</p><p></p><p>The only thing you really need to be careful of is Product Identity. For instance "Mind Flayer" is Product Identity as is "Illithid" IIRC. HOWEVER, you could create a monster called the "Tentacled Bearded Brain Sucker of the Underworlds" with the same stats as you find in the SRD. This may not be perfectly accurate example, but you get the basic idea.</p><p></p><p>When you are looking at an OGL source, make sure to identify the Product Identity (the stuff you can't use) so you don't tread on someone's copyright.</p><p></p><p>Make sense?</p><p></p><p><span style="font-size: 15px"><span style="color: Magenta"><strong>YOU CAN TOTALLY USE 3.5 OPEN GAME CONTENT!!!</strong></span></span></p><p></p><p>Design away young man. Embrace the awesome of the OGL. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="TreChriron, post: 5523792, member: 5046"] [SIZE=4][COLOR=Magenta][B]Wait. That's not what I was saying!![/B][/COLOR][/SIZE] You TOTALLY can use the 3.5 rules. And ANY rules released under the OGL. You can nab them, rehash them, mix them up, and work them in to your heart's content!! That's the beauty of the OGL. You simply have to list each source you "borrow" from in section 15 of the OGL. It's rather simple. Here's an example. I take Aspects from FATE 3.0 (use these instead of Attributes). Take Skills from True20. Use Advantages/Disadvantages from Action! System (in place of feats). Use the Combat system as found in Fantasy Craft. Tack on the Allegiances system from Modern d20 SRD. Use the Spells and Magic paradigm of Pathfinder. Mix in some of my own stuff to tie it all together. Mix at 3000 RPM, bake slowly at 200 degrees for 10 hours, and serve with a dash of cucumber... Wa La!! My new OGL Game!! Now, in Section 15 of the OGL, I list the awesome people who came before me and gratiously released their awesome as posseum game mechanics under the OGL. Check out the Section 15 of this awesomely done [URL="http://www.d20pfsrd.com/extras/community-use"]OGL license[/URL] on the Pathfinder SRD page as an example. The only thing you really need to be careful of is Product Identity. For instance "Mind Flayer" is Product Identity as is "Illithid" IIRC. HOWEVER, you could create a monster called the "Tentacled Bearded Brain Sucker of the Underworlds" with the same stats as you find in the SRD. This may not be perfectly accurate example, but you get the basic idea. When you are looking at an OGL source, make sure to identify the Product Identity (the stuff you can't use) so you don't tread on someone's copyright. Make sense? [SIZE=4][COLOR=Magenta][B]YOU CAN TOTALLY USE 3.5 OPEN GAME CONTENT!!![/B][/COLOR][/SIZE] Design away young man. Embrace the awesome of the OGL. :cool: [/QUOTE]
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