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Project Phoenix fighter discussion (Forked from: Feat Points)
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<blockquote data-quote="Kerrick" data-source="post: 5038372" data-attributes="member: 4722"><p>Sorry guys - apparently a couple folks slipped in posts while I wasn't looking. </p><p></p><p></p><p>Good question.</p><p></p><p></p><p>I like that.</p><p></p><p></p><p>Standard boilerplate. I'll remove it.</p><p></p><p></p><p>As I said in my post, I don't know - I'm not sure whether to add them as epic abilities (probably not, since most groups don't go epic), or add a high-level feat to gain them, or simply let the ranger choose the terrain a second time to gain them. Since they're rather powerful, I'm leaning toward the feat route.</p><p></p><p></p><p><em>More</em> impossible? That's like saying someone's <em>more</em> dead, or <em>more</em> pregnant. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> But seriously, I'm not sure what you mean here - I don't have any blizzard abilities. That's a good idea for the Hills/Mountains FT though.</p><p></p><p></p><p>Yeah, I figured that myself. I'm going to change it to ECL (CR for those of you who still use the standard system).</p><p></p><p></p><p>Sudden Strike? ??? I was aiming for something that typefies a guerilla fighter without overshadowing the rogue.</p><p></p><p></p><p>Any suggestions? I know these are a bit weak, though I'd intended for them to be minor powers to start with.</p><p></p><p></p><p>The half-damage thing was because you're aiming for the legs instead of vital areas; I can restore the # attacks to full, but I was worried about the ranger immediately slowing something down to 1/4 speed in one round. Then again, maybe it's not a bad thing.</p><p></p><p></p><p>I'm looking for more Bow Mastery abilities, actually. The loss of TWF is deliberate, for reasons stated earlier, and I'm trying to get away from adding a bunch of bonus feats. </p><p></p><p></p><p>Where? It doesn't fit with any of their other abilities.</p><p></p><p></p><p>What's Flawless Stride?</p><p></p><p></p><p>I don't own any non-core books. If you're going to refer to non-core material, at least tell me what it is or what it does.</p><p></p><p></p><p>That's what woodland stride is. Permanent freedom of movement is far too powerful to add as a class ability.</p><p></p><p></p><p>Four isn't enough? Considering the ranger has to spend a month in the terrain, that's hard enough, don't you think?</p><p></p><p></p><p>Combat Archery (which does the same thing) is an epic feat. I made it into a high-level one that requires BAB +16. I considered giving it to the ranger as a bonus feat, though.</p><p></p><p></p><p>How about allowing the ranger to use any of his other feats/abilities with it, like Hindering Shot, Sniper Shot, etc.?</p><p></p><p>Re: the suggested changes:</p><p></p><p></p><p>I only did it here to let everyone know they're still in.</p><p></p><p></p><p>I guess Hunter's Lore is kind of redundant - I'll ditch it.</p><p></p><p></p><p>That's great if you don't plan to go into epic territory, but I designed the system to scale up to L40. I like the +1 bonus idea, though.</p><p></p><p></p><p>I'll go over this thing again, map out the ability trees, and see what I can come up with.</p></blockquote><p></p>
[QUOTE="Kerrick, post: 5038372, member: 4722"] Sorry guys - apparently a couple folks slipped in posts while I wasn't looking. Good question. I like that. Standard boilerplate. I'll remove it. As I said in my post, I don't know - I'm not sure whether to add them as epic abilities (probably not, since most groups don't go epic), or add a high-level feat to gain them, or simply let the ranger choose the terrain a second time to gain them. Since they're rather powerful, I'm leaning toward the feat route. [I]More[/I] impossible? That's like saying someone's [I]more[/I] dead, or [I]more[/I] pregnant. :p But seriously, I'm not sure what you mean here - I don't have any blizzard abilities. That's a good idea for the Hills/Mountains FT though. Yeah, I figured that myself. I'm going to change it to ECL (CR for those of you who still use the standard system). Sudden Strike? ??? I was aiming for something that typefies a guerilla fighter without overshadowing the rogue. Any suggestions? I know these are a bit weak, though I'd intended for them to be minor powers to start with. The half-damage thing was because you're aiming for the legs instead of vital areas; I can restore the # attacks to full, but I was worried about the ranger immediately slowing something down to 1/4 speed in one round. Then again, maybe it's not a bad thing. I'm looking for more Bow Mastery abilities, actually. The loss of TWF is deliberate, for reasons stated earlier, and I'm trying to get away from adding a bunch of bonus feats. Where? It doesn't fit with any of their other abilities. What's Flawless Stride? I don't own any non-core books. If you're going to refer to non-core material, at least tell me what it is or what it does. That's what woodland stride is. Permanent freedom of movement is far too powerful to add as a class ability. Four isn't enough? Considering the ranger has to spend a month in the terrain, that's hard enough, don't you think? Combat Archery (which does the same thing) is an epic feat. I made it into a high-level one that requires BAB +16. I considered giving it to the ranger as a bonus feat, though. How about allowing the ranger to use any of his other feats/abilities with it, like Hindering Shot, Sniper Shot, etc.? Re: the suggested changes: I only did it here to let everyone know they're still in. I guess Hunter's Lore is kind of redundant - I'll ditch it. That's great if you don't plan to go into epic territory, but I designed the system to scale up to L40. I like the +1 bonus idea, though. I'll go over this thing again, map out the ability trees, and see what I can come up with. [/QUOTE]
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