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Project Phoenix fighter discussion (Forked from: Feat Points)
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<blockquote data-quote="Kerrick" data-source="post: 5043265" data-attributes="member: 4722"><p>Fair enough. That's why I took a couple days to reply - I was having a bad week, and I didn't want to bring it here too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Well yeah... but that's easy to fix - simply alter/remove the spells.</p><p></p><p></p><p>Of course it's inaccurate. That's not what I was implying, in case I was unclear; I'm saying that just because someone who is a divine being (however many ranks he has) has 20 levels in a class makes little difference - he's still a divine being. I do not, however, believe that just achieving 20th level in a class entitles you to gain divine ranks.</p><p></p><p></p><p>Eh. I fixed it, so it's a moot point now.</p><p></p><p></p><p>Oh, I see what I did - I forgot that 21st level gives +0 EAB. So yes, the tables are incorrect. I'll have to look at this in more detail.</p><p></p><p></p><p>Oops, sorry. I couldn't find the quote.</p><p></p><p></p><p>I'll have to look at my notes again to see if/where I went wrong.</p><p></p><p></p><p>Two cons versus a pro /= good game design. Have you ever tried to create an epic character from scratch? It sucks. That's the main reason I was trying to come up with a new progression - to eliminate those two cons. When I finish hashing out the ranger and the druid, I'll go back to the legendary rules and start cleaning that up too.</p><p></p><p>(What's truly unacceptable, BTW, is the sheer amount of mistakes, inconsistencies, and outright bad writing on my site. Some of it I can chalk up to changing rules in mid-stride (while I was still working on stuff), and some to the fact that you shouldn't edit your own work, but still - gah. I'm really glad I came up with the idea of doing a HTML compilation, so I can go through and fix all that crap.)</p></blockquote><p></p>
[QUOTE="Kerrick, post: 5043265, member: 4722"] Fair enough. That's why I took a couple days to reply - I was having a bad week, and I didn't want to bring it here too. :) Well yeah... but that's easy to fix - simply alter/remove the spells. Of course it's inaccurate. That's not what I was implying, in case I was unclear; I'm saying that just because someone who is a divine being (however many ranks he has) has 20 levels in a class makes little difference - he's still a divine being. I do not, however, believe that just achieving 20th level in a class entitles you to gain divine ranks. Eh. I fixed it, so it's a moot point now. Oh, I see what I did - I forgot that 21st level gives +0 EAB. So yes, the tables are incorrect. I'll have to look at this in more detail. Oops, sorry. I couldn't find the quote. I'll have to look at my notes again to see if/where I went wrong. Two cons versus a pro /= good game design. Have you ever tried to create an epic character from scratch? It sucks. That's the main reason I was trying to come up with a new progression - to eliminate those two cons. When I finish hashing out the ranger and the druid, I'll go back to the legendary rules and start cleaning that up too. (What's truly unacceptable, BTW, is the sheer amount of mistakes, inconsistencies, and outright bad writing on my site. Some of it I can chalk up to changing rules in mid-stride (while I was still working on stuff), and some to the fact that you shouldn't edit your own work, but still - gah. I'm really glad I came up with the idea of doing a HTML compilation, so I can go through and fix all that crap.) [/QUOTE]
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