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<blockquote data-quote="-Archangel-" data-source="post: 4592782" data-attributes="member: 62052"><p>First look at lvl 5 3.5e monk shows you forgot to put lvl 4 ability boost into Dex to make it 16. So his attack and AC is one less. </p><p></p><p>As for higher levels, I haven't looked at it yet but without equipment there is not real comparison. Especially if you removed Wis as being an important stat for your Monks (because 3.5e monks gain more from stat boosting equipment), and if you gave your monks level progression to attack and damage with fists.</p><p>I applaud your attempt at making monks less dependent on magical items but it is not a valid comparison.</p><p></p><p>It is almost like comparing a fighter without magical equipment with a sorcerer without one. Sorcerer will be on top no matter in what arena you put them.</p><p></p><p>Also you comparison does not invalidate my points, which were that 3.5e monks are weak when compared with other classes and monks needs a boost which Pathfinder has done, while your changes have not.</p><p>The styles are a cool concept but except for making one monk different from another monk it has done nothing to make monks have a more prominent place in an adventuring party.</p></blockquote><p></p>
[QUOTE="-Archangel-, post: 4592782, member: 62052"] First look at lvl 5 3.5e monk shows you forgot to put lvl 4 ability boost into Dex to make it 16. So his attack and AC is one less. As for higher levels, I haven't looked at it yet but without equipment there is not real comparison. Especially if you removed Wis as being an important stat for your Monks (because 3.5e monks gain more from stat boosting equipment), and if you gave your monks level progression to attack and damage with fists. I applaud your attempt at making monks less dependent on magical items but it is not a valid comparison. It is almost like comparing a fighter without magical equipment with a sorcerer without one. Sorcerer will be on top no matter in what arena you put them. Also you comparison does not invalidate my points, which were that 3.5e monks are weak when compared with other classes and monks needs a boost which Pathfinder has done, while your changes have not. The styles are a cool concept but except for making one monk different from another monk it has done nothing to make monks have a more prominent place in an adventuring party. [/QUOTE]
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