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General Tabletop Discussion
*Dungeons & Dragons
'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest
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<blockquote data-quote="tetrasodium" data-source="post: 9786919" data-attributes="member: 93670"><p>Yes there is & that was the general conseti got from the vtt community at the time until red flags kept showing up more frequently in hype than I any actual details.</p><p></p><p>"Hardware" is not specific enough. Take the 4e surface table vtt tech demo back in the day. It got lost in the dustbin of a horrible tragedy, but even if that never happened I doubt it could have accomplished much given that the <a href="https://www.computinghistory.org.uk/det/70916/Microsoft-Surface-Table/#:~:text=The%20original%20Microsoft%20Surface%20is,table%20that%20retailed%20for%20%2410%2C000." target="_blank">surface table</a> was the result of Microsoft doing blue sky research into touch interfaces and had a price tag somewhere near what you could buy a car at the time. The table of bleeding edge top end Alienware gaming laptops being used for sigil ironically were probably priced even deeper into car price ranges when we saw those.</p><p></p><p>"Reasonable hardware" or "hardware found regularly enough in the wild to plausibly call a market" are much better benchmarks</p><p></p><p></p><p>They might be able to open source it, but too much was spent on irrelivant eye catching features & graphics excess over actual vtt needs, I suspect that such a plan would place it alongside hardware benchmark tools like the 2007 game crysis that overshot hardware specs of the day to such an extreme degree that it's <em>still</em> used as a graphics card benchmarking tool with modern hardware. At the end of the day though, 3d maps are a ton more work for the gm than 2d, and if you're using it for flight, 2d vtts already handle the z axis with things like tags & the gm choosing between levels functionality style features or by making use of what is often equivalent to an Infinitely sized battlemap.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9786919, member: 93670"] Yes there is & that was the general conseti got from the vtt community at the time until red flags kept showing up more frequently in hype than I any actual details. "Hardware" is not specific enough. Take the 4e surface table vtt tech demo back in the day. It got lost in the dustbin of a horrible tragedy, but even if that never happened I doubt it could have accomplished much given that the [URL='https://www.computinghistory.org.uk/det/70916/Microsoft-Surface-Table/#:~:text=The%20original%20Microsoft%20Surface%20is,table%20that%20retailed%20for%20%2410%2C000.']surface table[/URL] was the result of Microsoft doing blue sky research into touch interfaces and had a price tag somewhere near what you could buy a car at the time. The table of bleeding edge top end Alienware gaming laptops being used for sigil ironically were probably priced even deeper into car price ranges when we saw those. "Reasonable hardware" or "hardware found regularly enough in the wild to plausibly call a market" are much better benchmarks They might be able to open source it, but too much was spent on irrelivant eye catching features & graphics excess over actual vtt needs, I suspect that such a plan would place it alongside hardware benchmark tools like the 2007 game crysis that overshot hardware specs of the day to such an extreme degree that it's [I]still[/I] used as a graphics card benchmarking tool with modern hardware. At the end of the day though, 3d maps are a ton more work for the gm than 2d, and if you're using it for flight, 2d vtts already handle the z axis with things like tags & the gm choosing between levels functionality style features or by making use of what is often equivalent to an Infinitely sized battlemap. [/QUOTE]
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'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest
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