Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Project Sigil Updates: D&D's 3d Virtual Tabletop
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 9425698" data-attributes="member: 93670"><p>Indeed, a VTT is absolutely basically a "GM tool"... It would be more than a little justified being skeptical & questioning a misalignment of priorities If something that is "basically a GM tool" were being marketed exclusively to players & only player facing features were getting talked up. There is a wide difference between a VTT built for usability with the GM in mind & something like flowscape built for eyecandy & the developer's once toddlerish(?) kid... </p><p></p><p> I don't think that anyone doubts the ability for a professional developer paid to construct adventure maps & such while working closely with the development team of that software... Trouble comes in with the fact that it ceases to be a VTT when the target user is closer to that than "<strong><u><em>a</em></u></strong> DM". LaTeX can make some real pretty documents sure, but there's a reason why those pretty .TEX files are so uncommon.</p><p></p><p>It would be mighty strange if Max Maya & so on were to suddenly start marketing to theater goers talking up the movie watching experience or something. Under such a situation We could rightly expect the folks who do professional & hobbyist VFX work for movies & video to scratch their heads & express concern if those companies were exclusively selling their software to the passive consumers of the work done by individuals in those programs rather than to the folks who actually use those software packages. They would also be completely justified in expressing concerns raised by statements made in that mistargeted marketing.</p><p></p><p> Wotc focusing their VTT outreach exclusively at players while saying concerning things to people with actual experience using the more advanced* vtts. My god we've got one poster claiming that it takes no more effort to make 3d maps with 3d assets than it does to make 2d maps with 2d assets & others saying we should ignore all of the concerning things just silently giving wotc the benefit of the doubt until wotc decides to take the seal of what is currently little more than a vaporware techdemo.</p><p></p><p>* roll20 <em>barely</em> qualifies & is pretty much bleeding edge webapp from a decade ago with a few extra features. That's not to say that roll20 doesn't have a particular niche that it targets well, just that experience with roll20 is not likely to be especially relevant to leveling the learning curve with modern VTTs</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9425698, member: 93670"] Indeed, a VTT is absolutely basically a "GM tool"... It would be more than a little justified being skeptical & questioning a misalignment of priorities If something that is "basically a GM tool" were being marketed exclusively to players & only player facing features were getting talked up. There is a wide difference between a VTT built for usability with the GM in mind & something like flowscape built for eyecandy & the developer's once toddlerish(?) kid... I don't think that anyone doubts the ability for a professional developer paid to construct adventure maps & such while working closely with the development team of that software... Trouble comes in with the fact that it ceases to be a VTT when the target user is closer to that than "[B][U][I]a[/I][/U][/B] DM". LaTeX can make some real pretty documents sure, but there's a reason why those pretty .TEX files are so uncommon. It would be mighty strange if Max Maya & so on were to suddenly start marketing to theater goers talking up the movie watching experience or something. Under such a situation We could rightly expect the folks who do professional & hobbyist VFX work for movies & video to scratch their heads & express concern if those companies were exclusively selling their software to the passive consumers of the work done by individuals in those programs rather than to the folks who actually use those software packages. They would also be completely justified in expressing concerns raised by statements made in that mistargeted marketing. Wotc focusing their VTT outreach exclusively at players while saying concerning things to people with actual experience using the more advanced* vtts. My god we've got one poster claiming that it takes no more effort to make 3d maps with 3d assets than it does to make 2d maps with 2d assets & others saying we should ignore all of the concerning things just silently giving wotc the benefit of the doubt until wotc decides to take the seal of what is currently little more than a vaporware techdemo. * roll20 [I]barely[/I] qualifies & is pretty much bleeding edge webapp from a decade ago with a few extra features. That's not to say that roll20 doesn't have a particular niche that it targets well, just that experience with roll20 is not likely to be especially relevant to leveling the learning curve with modern VTTs [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Project Sigil Updates: D&D's 3d Virtual Tabletop
Top