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Prologue Ideas
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<blockquote data-quote="Kneecleaver" data-source="post: 5065933" data-attributes="member: 54209"><p>Forewarning, if you are any of my players (which I doubt) read no further on pain of death.</p><p></p><p>Ok I have two firm characters thus far.</p><p></p><p>The first is an Eladrin Wizard. Background wise I'm going to tie him into Shalosha in a friend/spy role (His father is a Castellan for her father in Calanis). Will his ties/allegiances to Shalosha cause <strong>major</strong> problems further into the campaign?</p><p></p><p>The second is a Halfling (of all things) Barbarian. He is part of an almost sub-species of Halflings that were geographically isolated in the Mountains of Kelaquois. They have evolved socially quite different than the bulk of the halfling race. The population of the tribes there is fairly small and their mobility and agility are keys to their continued survival in those harsh lands. At any rate I'm looking for ideas to provide a strong impetus for him to be involved with the main plot. I've a feeling that it might be good to have is tribe have been displaced by the Rags and the Scourge Prison and his people have sent him south in search of something or some way to rid themselves of that blight. I've not gotten further than that and since I only have the first <s>two</s> three modules I'm unsure of how to fully flesh this out.</p></blockquote><p></p>
[QUOTE="Kneecleaver, post: 5065933, member: 54209"] Forewarning, if you are any of my players (which I doubt) read no further on pain of death. Ok I have two firm characters thus far. The first is an Eladrin Wizard. Background wise I'm going to tie him into Shalosha in a friend/spy role (His father is a Castellan for her father in Calanis). Will his ties/allegiances to Shalosha cause [B]major[/B] problems further into the campaign? The second is a Halfling (of all things) Barbarian. He is part of an almost sub-species of Halflings that were geographically isolated in the Mountains of Kelaquois. They have evolved socially quite different than the bulk of the halfling race. The population of the tribes there is fairly small and their mobility and agility are keys to their continued survival in those harsh lands. At any rate I'm looking for ideas to provide a strong impetus for him to be involved with the main plot. I've a feeling that it might be good to have is tribe have been displaced by the Rags and the Scourge Prison and his people have sent him south in search of something or some way to rid themselves of that blight. I've not gotten further than that and since I only have the first [s]two[/s] three modules I'm unsure of how to fully flesh this out. [/QUOTE]
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