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Promises, promises...what WotC said, and actually did, with 4E
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<blockquote data-quote="rounser" data-source="post: 4426120" data-attributes="member: 1106"><p>How do you know it wasn't the other way around, with the creator going "eyeball monster...right, eyeballs have to do <em>something</em>" (flips through spells) - which would make it the exact opposite: Crunch slave to flavour.</p><p></p><p>Going "right, need a monster which disintegrates and dispel magics the party" would have been the opposite to that, the crunch-over-flavour version of the beholder. The 3E MM is full of <em>them</em>. IMO much of the flavour in that book is poor, and it's easy to understand why the digester, yrthak and destrachan come across as so unaesthetically appealing in terms of flavour when you understand what apparently were their origins - something like "need a sonic monster, CR3".</p><p></p><p>Are you just assuming, or have you read an article somewhere? "Jello monster" is a pretty strong flavour concept, as is "dungeon trash removalist", even if it is quirky, somewhat silly flavour. But D&D has plenty of quirky monsters. They don't get much screentime, unlike certain quirky core races and classes (thank you 4E).</p><p></p><p>But if the gel cube is an exception, the exceptions prove the rule. For every 1E monster which fits this description, there's heaps more that are the precise opposite. The crunch-before-flavour thing seems to be a recent versions problem, mainly. The designers didn't really seem to have a penchant for balance back then.</p></blockquote><p></p>
[QUOTE="rounser, post: 4426120, member: 1106"] How do you know it wasn't the other way around, with the creator going "eyeball monster...right, eyeballs have to do [i]something[/i]" (flips through spells) - which would make it the exact opposite: Crunch slave to flavour. Going "right, need a monster which disintegrates and dispel magics the party" would have been the opposite to that, the crunch-over-flavour version of the beholder. The 3E MM is full of [i]them[/i]. IMO much of the flavour in that book is poor, and it's easy to understand why the digester, yrthak and destrachan come across as so unaesthetically appealing in terms of flavour when you understand what apparently were their origins - something like "need a sonic monster, CR3". Are you just assuming, or have you read an article somewhere? "Jello monster" is a pretty strong flavour concept, as is "dungeon trash removalist", even if it is quirky, somewhat silly flavour. But D&D has plenty of quirky monsters. They don't get much screentime, unlike certain quirky core races and classes (thank you 4E). But if the gel cube is an exception, the exceptions prove the rule. For every 1E monster which fits this description, there's heaps more that are the precise opposite. The crunch-before-flavour thing seems to be a recent versions problem, mainly. The designers didn't really seem to have a penchant for balance back then. [/QUOTE]
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Promises, promises...what WotC said, and actually did, with 4E
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