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Prone Rules [3.5]
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<blockquote data-quote="FrankTrollman" data-source="post: 1181075" data-attributes="member: 14225"><p>In my own game, I've ignored them entirely.</p><p></p><p>It does not jive with my own personal experience of rolling to my feet while being attacked by 6+ skinheads armed with knives and stones. It does not have good game balance.</p><p></p><p>It's not a good rule. Why would I allow it into my games? It is both less realistic and less game balanced than the rules already in 3rd edition (unless you assume that I personally have over 15+ ranks in <em>tumble</em> such that I can perform "extreme tumbling"). Andy Collins simply fell down on the job and I see no reason to support him in this endeavor.</p><p></p><p>In my game the "house rule" is this: We use Monte Cook's rules on getting up from prone. </p><p></p><p>Then the entire stupid discussion of whether or not you can use tumble or jump or even run while prone is out the window and I don't have to screw around with it.</p><p></p><p>-Frank</p></blockquote><p></p>
[QUOTE="FrankTrollman, post: 1181075, member: 14225"] In my own game, I've ignored them entirely. It does not jive with my own personal experience of rolling to my feet while being attacked by 6+ skinheads armed with knives and stones. It does not have good game balance. It's not a good rule. Why would I allow it into my games? It is both less realistic and less game balanced than the rules already in 3rd edition (unless you assume that I personally have over 15+ ranks in [i]tumble[/i] such that I can perform "extreme tumbling"). Andy Collins simply fell down on the job and I see no reason to support him in this endeavor. In my game the "house rule" is this: We use Monte Cook's rules on getting up from prone. Then the entire stupid discussion of whether or not you can use tumble or jump or even run while prone is out the window and I don't have to screw around with it. -Frank [/QUOTE]
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