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<blockquote data-quote="happyhermit" data-source="post: 7067918" data-attributes="member: 6834463"><p>Heck yeah! One of my favorite things about the way 5e plays. Don't forget you can drop prone for no cost. Sooo many situations you would see in movies, and yeah I suppose "real" life too <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> feel much more fluid and real when a player can, for example; Stand up from behind a wall, take a shot, drop prone, and maybe even crawl a ways behind cover, all in one turn.</p><p></p><p>Probably one of the aspects that got the most positive reaction from my players, I had to figure out "readied actions" quick! I still love other systems and editions but the movement seems a bit unnecessarily stilted to me these days.</p></blockquote><p></p>
[QUOTE="happyhermit, post: 7067918, member: 6834463"] Heck yeah! One of my favorite things about the way 5e plays. Don't forget you can drop prone for no cost. Sooo many situations you would see in movies, and yeah I suppose "real" life too :) feel much more fluid and real when a player can, for example; Stand up from behind a wall, take a shot, drop prone, and maybe even crawl a ways behind cover, all in one turn. Probably one of the aspects that got the most positive reaction from my players, I had to figure out "readied actions" quick! I still love other systems and editions but the movement seems a bit unnecessarily stilted to me these days. [/QUOTE]
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