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General Tabletop Discussion
*TTRPGs General
Pronouns in D&D - How should gender be handled?
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<blockquote data-quote="JamesonCourage" data-source="post: 6215921" data-attributes="member: 6668292"><p>Thank you for clarifying that.</p><p></p><p></p><p>As I said, if a publisher thinks it'll attract more people by alternating "he" and "she" in the rule book, then go for it. I also said, though, I do find "she" in the general sense jarring while reading it, unless it refers to a specific person. It has nothing to do with tradition; I was just taught that "he" was general, so whenever I see "she" in the general, my mind immediately tries to connect it with a specific example. If none were offered yet, it's somewhat jarring.</p><p></p><p>I do like Celebrim's suggestion, though. Give alternating male and female examples, and tailor the "he" or "she" in the rule book to suit the examples given. That seems like an excellent middle ground for everyone.</p><p></p><p></p><p>Which may actually be the case for some people advocating the sole use of "he"; however, when I'm voted for it, it wasn't to make D&D a "boy's club" or the like, as I've explained. A little bit more on my thoughts below.</p><p></p><p>See, the thing is, when I write "he" in my rule book, I'm not trying to include males, either. I'm just writing how I was taught to write. Would I mind a societal change? No, not really. It's not like I have a moral objection to it. I'd adjust, just like I did eventually when I regularly read the 3.X books.</p><p></p><p>In the meantime, though, I'd really rather the argument focus on "this feels more inclusive for women" than "it's sexist if you don't do this." That feels much less insulting and much more compelling, from my perspective. I totally get the first argument (which is why I've repeatedly said "go for it" to publishers), and I kinda resent the second argument (as it's untrue in my case).</p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6215921, member: 6668292"] Thank you for clarifying that. As I said, if a publisher thinks it'll attract more people by alternating "he" and "she" in the rule book, then go for it. I also said, though, I do find "she" in the general sense jarring while reading it, unless it refers to a specific person. It has nothing to do with tradition; I was just taught that "he" was general, so whenever I see "she" in the general, my mind immediately tries to connect it with a specific example. If none were offered yet, it's somewhat jarring. I do like Celebrim's suggestion, though. Give alternating male and female examples, and tailor the "he" or "she" in the rule book to suit the examples given. That seems like an excellent middle ground for everyone. Which may actually be the case for some people advocating the sole use of "he"; however, when I'm voted for it, it wasn't to make D&D a "boy's club" or the like, as I've explained. A little bit more on my thoughts below. See, the thing is, when I write "he" in my rule book, I'm not trying to include males, either. I'm just writing how I was taught to write. Would I mind a societal change? No, not really. It's not like I have a moral objection to it. I'd adjust, just like I did eventually when I regularly read the 3.X books. In the meantime, though, I'd really rather the argument focus on "this feels more inclusive for women" than "it's sexist if you don't do this." That feels much less insulting and much more compelling, from my perspective. I totally get the first argument (which is why I've repeatedly said "go for it" to publishers), and I kinda resent the second argument (as it's untrue in my case). [/QUOTE]
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