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General Tabletop Discussion
*Dungeons & Dragons
Proof that PHB +1 is a completely unneeded rule
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<blockquote data-quote="Blue" data-source="post: 7502416" data-attributes="member: 20564"><p>I think you are laboring under two misapprehensions.</p><p></p><p>First, that there is only one reason for the rule, balance. AL, where you don't need to know any existing gamers or pay to go to a convention and can just walk into any FLGS on the assigned night and give D&D a try, is the absolute easiest on-road to a new player trying out D&D. You don't have a barrier to entry that you need to have multiple books to create a competitive character. Keeping AL easy to join, and this keeps it that way in terms of financial investment needed to be a level playing field.</p><p></p><p>Second, having a few players who are allowed ONE extra source over the PHB +1 base is a whole different ball-game then allowing all player to have access to all sources. The designed have gone on record that they design around PHB + 1 - it is very possible for power combinations to come out of the ingenuity of the full player base when combining from lots of different sources that the designer missed. Is this just a truth, unless every source have a huge playtest like the D&D Next rules. And even there, they couldn't test the final set of rules without giving them all away "for free".</p><p></p><p>As a side note, the rule isn't a D&D rule. It's an AL rule. It can "go away" as easily as running/playing in any game that isn't AL.</p></blockquote><p></p>
[QUOTE="Blue, post: 7502416, member: 20564"] I think you are laboring under two misapprehensions. First, that there is only one reason for the rule, balance. AL, where you don't need to know any existing gamers or pay to go to a convention and can just walk into any FLGS on the assigned night and give D&D a try, is the absolute easiest on-road to a new player trying out D&D. You don't have a barrier to entry that you need to have multiple books to create a competitive character. Keeping AL easy to join, and this keeps it that way in terms of financial investment needed to be a level playing field. Second, having a few players who are allowed ONE extra source over the PHB +1 base is a whole different ball-game then allowing all player to have access to all sources. The designed have gone on record that they design around PHB + 1 - it is very possible for power combinations to come out of the ingenuity of the full player base when combining from lots of different sources that the designer missed. Is this just a truth, unless every source have a huge playtest like the D&D Next rules. And even there, they couldn't test the final set of rules without giving them all away "for free". As a side note, the rule isn't a D&D rule. It's an AL rule. It can "go away" as easily as running/playing in any game that isn't AL. [/QUOTE]
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Proof that PHB +1 is a completely unneeded rule
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