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[Proposal] A Blast From the Past
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<blockquote data-quote="DalkonCledwin" data-source="post: 5912909" data-attributes="member: 6680145"><p>Okay since it appears I am going to have to do this in order to get it approved for use by the Judges. Here is what the Dungeons and Dragons 3.5 Monsters Manual uses to describe an Aquatic Elf.</p><p></p><p></p><ul> <li data-xf-list-type="ul">Gains the Aquatic Subtype</li> <li data-xf-list-type="ul">+2 Dexterity, -2 Intelligence.</li> <li data-xf-list-type="ul">Medium Size.</li> <li data-xf-list-type="ul">Base Land Speed of 30 feet, and a Swim Speed of 40 feet.</li> <li data-xf-list-type="ul">Gills: Aquatic Elves can survive out of water for 1 hour per point of constitution that they have (After that, refer to the suffocation rules on page 304 of the Dungeon Masters Guide).</li> <li data-xf-list-type="ul">Immunity to Magic Sleep Effects, and a +2 Racial Saving Throw Bonus against enchantment spells and effects.</li> <li data-xf-list-type="ul">Superior Low-Light Vision: Aquatic Elves can see four times as far as a human in starlight, moonlight, torchlight, and similar conditions of low illumination.</li> <li data-xf-list-type="ul">Weapon Proficiency: recieves Martial Weapon Proficiency feats for Longswords, Rapiers, Longbows (including Composite versions), and Shortbows (including Composite versions).</li> <li data-xf-list-type="ul">+2 racial bonus on Listen, Search, and Spot checks. And an Elf who passes within 5 feet of a secret or concealed door is entitled to a search check to notice it.</li> <li data-xf-list-type="ul">Automatic Languages: Common, Elven / Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan</li> <li data-xf-list-type="ul">Favored Class: Fighter</li> </ul><p>Now looking at the Aquatic Elf from Dungeons and Dragons 3.5 it would be easy to make an Aquatic Elf subspecies for Pathfinder that conforms to the rules apparently set out by the judges of Living Pathfinder.</p><p></p><p></p><p></p><ul> <li data-xf-list-type="ul">Aquatic Subtype</li> <li data-xf-list-type="ul">+2 Strength, +2 Dexterity, -2 Intelligence</li> <li data-xf-list-type="ul">Medium Size</li> <li data-xf-list-type="ul">Base Speed: 30 feet // Swim Speed: 40 feet</li> <li data-xf-list-type="ul">Superior Low-Light Vision: Can see four times as well as humans in conditions of dim light.</li> <li data-xf-list-type="ul">Spirit of the Waters: +4 Racial Bonus on Swim Checks, can always take a 10 while swimming, and may choose Aquan as a bonus language. Proficient with Longspear, Trident and Nets.</li> <li data-xf-list-type="ul">Elven Immunities: Immune to Magic Sleep Effects and a +2 Racial Saving Throw Bonus against Enchantment Spells and Effects.</li> <li data-xf-list-type="ul">Keen Senses: +2 racial bonus on perception checks.</li> <li data-xf-list-type="ul">Gills: Aquatic Elves can survive out of water for 1 hour per point of constitution that they have (After that, refer to the suffocation rules).</li> <li data-xf-list-type="ul">Languages: Aquatic Elves begin play knowing Common, and Elven. They can further learn Aboleth, Aklo, Draconic, Sahuagin, and Sylvan as bonus languages based on their Intelligence Modifier.</li> </ul><p>I have to wonder if that particular drawback is a sufficient drawback to enable Aquatic Elves to exist within the world of E'n or not? As that was the traditional drawback associated with Aquatic Elves afterall.</p></blockquote><p></p>
[QUOTE="DalkonCledwin, post: 5912909, member: 6680145"] Okay since it appears I am going to have to do this in order to get it approved for use by the Judges. Here is what the Dungeons and Dragons 3.5 Monsters Manual uses to describe an Aquatic Elf. [LIST] [*]Gains the Aquatic Subtype [*]+2 Dexterity, -2 Intelligence. [*]Medium Size. [*]Base Land Speed of 30 feet, and a Swim Speed of 40 feet. [*]Gills: Aquatic Elves can survive out of water for 1 hour per point of constitution that they have (After that, refer to the suffocation rules on page 304 of the Dungeon Masters Guide). [*]Immunity to Magic Sleep Effects, and a +2 Racial Saving Throw Bonus against enchantment spells and effects. [*]Superior Low-Light Vision: Aquatic Elves can see four times as far as a human in starlight, moonlight, torchlight, and similar conditions of low illumination. [*]Weapon Proficiency: recieves Martial Weapon Proficiency feats for Longswords, Rapiers, Longbows (including Composite versions), and Shortbows (including Composite versions). [*]+2 racial bonus on Listen, Search, and Spot checks. And an Elf who passes within 5 feet of a secret or concealed door is entitled to a search check to notice it. [*]Automatic Languages: Common, Elven / Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan [*]Favored Class: Fighter [/LIST] Now looking at the Aquatic Elf from Dungeons and Dragons 3.5 it would be easy to make an Aquatic Elf subspecies for Pathfinder that conforms to the rules apparently set out by the judges of Living Pathfinder. [LIST] [*]Aquatic Subtype [*]+2 Strength, +2 Dexterity, -2 Intelligence [*]Medium Size [*]Base Speed: 30 feet // Swim Speed: 40 feet [*]Superior Low-Light Vision: Can see four times as well as humans in conditions of dim light. [*]Spirit of the Waters: +4 Racial Bonus on Swim Checks, can always take a 10 while swimming, and may choose Aquan as a bonus language. Proficient with Longspear, Trident and Nets. [*]Elven Immunities: Immune to Magic Sleep Effects and a +2 Racial Saving Throw Bonus against Enchantment Spells and Effects. [*]Keen Senses: +2 racial bonus on perception checks. [*]Gills: Aquatic Elves can survive out of water for 1 hour per point of constitution that they have (After that, refer to the suffocation rules). [*]Languages: Aquatic Elves begin play knowing Common, and Elven. They can further learn Aboleth, Aklo, Draconic, Sahuagin, and Sylvan as bonus languages based on their Intelligence Modifier. [/LIST] I have to wonder if that particular drawback is a sufficient drawback to enable Aquatic Elves to exist within the world of E'n or not? As that was the traditional drawback associated with Aquatic Elves afterall. [/QUOTE]
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