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Living Worlds
Living 4th Edition
proposal: adopt LEB's rules on treasure and retirement
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<blockquote data-quote="evilbob" data-source="post: 5296697" data-attributes="member: 9789"><p><s>This is really two proposals, so I'll call them A and B. They're extremely related to each other and to another proposal I just made, however, so I've made one thread for both.</s></p><p></p><p>A. Adopt <a href="http://leb.wikia.com/wiki/LEB:Character_Creation#3e._Choose_Equipment" target="_blank">LEB's parcel system</a> for treasure.</p><p></p><p>Reason: It's more fair, it's more simple, it's faster to evaluate, it's logical, and frankly, I just like it. Is it perfect? Nah. But I think it's better than just leaving it up to semi-random.</p><p></p><p>Downsides: There is the chance that some characters will have slightly better items. My counter to this is: other characters already have slightly better items, and some characters may be reigned in a bit. But overall, I'm guessing the average power level will likely rise slightly because I think most DMs here play pretty conservatively when giving out loot.</p><p></p><p>Difficulty: There is a one-time cost, although it would be distributed over everyone on the board. We'd have to ask everyone to re-tool their items, and that's no small task. We might also want a process to give exceptions to anyone who just really hated the idea. <em>I think we wouldn't need character sheet checkers to go back over anything until the normal checking times, however.</em></p><p></p><p><s>I think if my other proposal to allow higher-level characters is passed, the one-time cost would be reduced, as many people would be retooling their PCs anyway. And it may annoy some people.</s> I still believe it'd be better for the boards, and better in the long run, and we may as well stop confusing people who play both boards anyway. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p><s>B. Adopt <a href="http://leb.wikia.com/wiki/LEB:Player%27s_Guide#Retirement" target="_blank">LEB's rules on retirement</a>.</s></p><p><s></s></p><p><s>Reason: It's simpler and more direct, and if my other proposal passes about starting higher level characters, it'd be necessary to discourage feeder PCs.</s></p><p><s></s></p><p><s>Downsides: It makes less sense if my previous proposal and proposal A of this thread don't go through. If both of them are not approved, this would need a serious re-thinking and possibly need to be scrapped.</s></p><p><s></s></p><p><s>Difficulty: I think it'd have zero difficulty, and in fact make things simpler.</s></p><p></p><p></p><p>Comments, thoughts, suggestions?</p></blockquote><p></p>
[QUOTE="evilbob, post: 5296697, member: 9789"] [s]This is really two proposals, so I'll call them A and B. They're extremely related to each other and to another proposal I just made, however, so I've made one thread for both.[/s] A. Adopt [URL="http://leb.wikia.com/wiki/LEB:Character_Creation#3e._Choose_Equipment"]LEB's parcel system[/URL] for treasure. Reason: It's more fair, it's more simple, it's faster to evaluate, it's logical, and frankly, I just like it. Is it perfect? Nah. But I think it's better than just leaving it up to semi-random. Downsides: There is the chance that some characters will have slightly better items. My counter to this is: other characters already have slightly better items, and some characters may be reigned in a bit. But overall, I'm guessing the average power level will likely rise slightly because I think most DMs here play pretty conservatively when giving out loot. Difficulty: There is a one-time cost, although it would be distributed over everyone on the board. We'd have to ask everyone to re-tool their items, and that's no small task. We might also want a process to give exceptions to anyone who just really hated the idea. [I]I think we wouldn't need character sheet checkers to go back over anything until the normal checking times, however.[/I] [s]I think if my other proposal to allow higher-level characters is passed, the one-time cost would be reduced, as many people would be retooling their PCs anyway. And it may annoy some people.[/s] I still believe it'd be better for the boards, and better in the long run, and we may as well stop confusing people who play both boards anyway. :) [s]B. Adopt [URL="http://leb.wikia.com/wiki/LEB:Player%27s_Guide#Retirement"]LEB's rules on retirement[/URL]. Reason: It's simpler and more direct, and if my other proposal passes about starting higher level characters, it'd be necessary to discourage feeder PCs. Downsides: It makes less sense if my previous proposal and proposal A of this thread don't go through. If both of them are not approved, this would need a serious re-thinking and possibly need to be scrapped. Difficulty: I think it'd have zero difficulty, and in fact make things simpler.[/s] Comments, thoughts, suggestions? [/QUOTE]
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proposal: adopt LEB's rules on treasure and retirement
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