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Living Worlds
Living 4th Edition
proposal: adopt LEB's rules on treasure and retirement
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<blockquote data-quote="LadyLaw" data-source="post: 5312589" data-attributes="member: 87417"><p>I've already voiced my opinion on this, but R1 said everything I was trying to say from the DM perspective better than I did by far.</p><p></p><p>From a player's point of view, I still prefer that we avoid parcels and give the DMs a little more of a free hand. Why? Because I think it keeps things flavored better. Becasue I enjoy the mystery. I like not knowing what's coming up. Do I have a wishlist on my characters? Sure, but it's broader (as R1 mentioned) and not based on what fits which parcels where. I would be quite bored if I always knew next time I'm going to find either 1000g or an L5 item (or whatever was appropriate).</p><p></p><p>Although it's true that once you've run through 5 parcels the system opens back up a little bit, the fact remains that as time goes on it's less anticipation. I'm playing a game where things happen to my character and she finds things that might or might not help her along the way. I don't want to write all that myself. If I did, then I wouldn't play. I'd just write a novel. Part of that I want to come from the DM and I certainly want any treasure awards to make sense with the story. I don't want to find a +2 Greataxe of Holy Wrath on the corpse of a zombie just because that was an item that fit into my parcel. A zombie would never have that item. Do you see what I'm saying?</p></blockquote><p></p>
[QUOTE="LadyLaw, post: 5312589, member: 87417"] I've already voiced my opinion on this, but R1 said everything I was trying to say from the DM perspective better than I did by far. From a player's point of view, I still prefer that we avoid parcels and give the DMs a little more of a free hand. Why? Because I think it keeps things flavored better. Becasue I enjoy the mystery. I like not knowing what's coming up. Do I have a wishlist on my characters? Sure, but it's broader (as R1 mentioned) and not based on what fits which parcels where. I would be quite bored if I always knew next time I'm going to find either 1000g or an L5 item (or whatever was appropriate). Although it's true that once you've run through 5 parcels the system opens back up a little bit, the fact remains that as time goes on it's less anticipation. I'm playing a game where things happen to my character and she finds things that might or might not help her along the way. I don't want to write all that myself. If I did, then I wouldn't play. I'd just write a novel. Part of that I want to come from the DM and I certainly want any treasure awards to make sense with the story. I don't want to find a +2 Greataxe of Holy Wrath on the corpse of a zombie just because that was an item that fit into my parcel. A zombie would never have that item. Do you see what I'm saying? [/QUOTE]
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proposal: adopt LEB's rules on treasure and retirement
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