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Living Worlds
Living 4th Edition
Proposal: Allow Expertise feat for class feature
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<blockquote data-quote="pathfinderq1" data-source="post: 5399654" data-attributes="member: 48394"><p>Situation: Under current house rules, Expertise feats are banned for basic character creation, and each character receives a free Expertise feat (player's choice) at 5th level. However, since that rule was adopted, at least one class/build has been released which receive an Expertise feat as a class feature. By banning Expertise feats for normal character creation, such characters are denied one of their intended class features. Currently, this applies to the Hunter build of essential-Rangers, but other classes may have it in future releases.</p><p></p><p>Proposal 1: If a particular class or class build specifically receives an Expertise feat as a class feature, they get that feat as their description indicates (in the case of e-Ranger Hunters, this is at 1st level). They also get a free Expertise feat at 5th level (if they want another one).</p><p></p><p>Also:</p><p></p><p>Proposal 2: The Essentials feat 'Master at Arms' provides a +1 feat bonus to all weapon attacks (and a quick draw/sheath weapon trick). While it is not by name an Expertise feat, it gives similar bonus- so I propose that it be considered an Expertise feat under L4W house rules.</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 5399654, member: 48394"] Situation: Under current house rules, Expertise feats are banned for basic character creation, and each character receives a free Expertise feat (player's choice) at 5th level. However, since that rule was adopted, at least one class/build has been released which receive an Expertise feat as a class feature. By banning Expertise feats for normal character creation, such characters are denied one of their intended class features. Currently, this applies to the Hunter build of essential-Rangers, but other classes may have it in future releases. Proposal 1: If a particular class or class build specifically receives an Expertise feat as a class feature, they get that feat as their description indicates (in the case of e-Ranger Hunters, this is at 1st level). They also get a free Expertise feat at 5th level (if they want another one). Also: Proposal 2: The Essentials feat 'Master at Arms' provides a +1 feat bonus to all weapon attacks (and a quick draw/sheath weapon trick). While it is not by name an Expertise feat, it gives similar bonus- so I propose that it be considered an Expertise feat under L4W house rules. [/QUOTE]
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Proposal: Allow Expertise feat for class feature
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