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PROPOSAL: Allow Non-Kalashtar to "initiate" the conversation...
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<blockquote data-quote="CaBaNa" data-source="post: 5037602" data-attributes="member: 82643"><p>This has moved pretty quickly.</p><p></p><p>At the top of this post is a short synopsis of my position for the RAW. I've multi-quoted and will respond to each post as well.</p><p></p><p>In the definition of <a href="http://www.wizards.com/dndinsider/compendium/glossary.aspx?id=358" target="_blank">Telepathy</a> from MM2 (as read from the compendium) it explicitly states that "A creature that has telepathy can communicate telepathically with any other creature that has a language. The other creature must be within line of effect and within a specified range. Telepathy allows for two-way communication." </p><p></p><p></p><p>[sblock=Bolded version]</p><p></p><p>"<strong>A creature that has telepathy can communicate telepathically with any other creature that has a language. </strong>The other creature must be within line of effect and within a specified range. <strong>Telepathy allows for two-way communication."</strong> </p><p></p><p>[/sblock]</p><p></p><p>It couldn't be anymore explicit, Telepathy allows for two-way communication. There is no caveat that the telepathic individual must "initiate" conversation. </p><p></p><p></p><p></p><p>The argument against this, is that Group Mindlink somehow contradicts the explicit statement. <a href="http://www.wizards.com/dndinsider/compendium/feat.aspx?id=1383" target="_blank">Group Mindlink</a> reads, "You can facilitate conversation between all your allies. Any ally within the range of your telepathy can communicate with you and any other ally or allies within the range of your telepathy." </p><p></p><p>[sblock=Bolded version]</p><p>"<strong>You can facilitate conversation between all your allies</strong>. <strong>Any ally within the range of your telepathy can communicate with you and</strong> any other ally <strong>or allies within the range of your telepathy</strong>." </p><p></p><p>[/sblock]</p><p></p><p>The added benefit from this feat is that allies may telepathically speak directly to each other. Also the Kalashtar and allies may address a group instead of one person at a time. </p><p></p><p>It doesn't negate the explicit direction of the Telepathy ability.</p><p></p><p>Telepathic Sensitivity doesn't confirm or negate the above.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>There is no "proper response" to role-play, as Pok would go behind Sheeva's back to communicate to those he trusts, regardless of telepathic ability. He would be whispering, if he couldn't telepath, and Sheeva wouldn't hear either way. Obviously if a character is unaware of something, they shouldn't have a response.</p><p></p><p>I'm tempted to be offended by the "nah nah boo boo" comment, but I'll let you expand on what you meant, before I assume it was derogatory flaming. </p><p></p><p>Pok will go behind people's backs, he has trust issues, and the telepathic ability of Kalashtar have nothing to do with that. </p><p></p><p></p><p></p><p></p><p></p><p>During Trouble in Moonwatch, there is little evidence of telepathic communication "unbalancing" an encounter. </p><p></p><p>The Kalashtar, without the Group Mindlink feat, is the <u>only</u> person non-kalashtar may telepathically speak with. KD is building a straw man here, the allies in no way gain Telepathy. No one is "handing out" Group Mindlink for free, or a +2 perception vs stealth, or Telepathic Sensitivity.</p><p></p><p>Telepathic Sensitivity does not affirm or negate any ruling on Telepathy itself.</p><p></p><p></p><p></p><p></p><p></p><p>Agreed to most of the above... Well said stonegod. </p><p></p><p></p><p></p><p>If the telepath is within range, and has line of effect, the drawbridge is down. Two way communication is explicitly allowed by RAW.</p><p></p><p></p><p></p><p>Actually KD, it explicitly states that it <u>Allows two way communication</u>, and you are ignoring that. </p><p>There is no caveat that the telepathic individual must "initiate" conversation.</p><p>You are inserting it.</p><p></p><p>The added benefit from Group Mindlink is that allies may telepathically speak directly to each other. Also, the Kalashtar and allies may address a group instead of one person at a time. </p><p></p><p>It doesn't negate the explicit direction of the Telepathy ability.</p><p></p><p>The second part you have bolded in Group Mindlink implies that the ally may speak telepathically with the Kalashtar <u>and</u> any other allies in range. Not that the ally couldn't speak with the Kalashtar before... You're adding that.</p><p></p><p></p><p></p><p>If you prefer not to change how it works, vote for the proposal, as it reflects RAW. Trouble in Moonwatch has been played as per this proposal's precedent.</p><p></p><p></p><p></p><p>Agreed elecgraystone, telepathy rules are light... </p><p>The standard we've used in Trouble in Moonwatch is reflected by this proposal, and seemingly the only person who has had a problem is KD. Not everyone from the adventure has chimed in yet though.</p></blockquote><p></p>
[QUOTE="CaBaNa, post: 5037602, member: 82643"] This has moved pretty quickly. At the top of this post is a short synopsis of my position for the RAW. I've multi-quoted and will respond to each post as well. In the definition of [URL="http://www.wizards.com/dndinsider/compendium/glossary.aspx?id=358"]Telepathy[/URL] from MM2 (as read from the compendium) it explicitly states that "A creature that has telepathy can communicate telepathically with any other creature that has a language. The other creature must be within line of effect and within a specified range. Telepathy allows for two-way communication." [sblock=Bolded version] "[B]A creature that has telepathy can communicate telepathically with any other creature that has a language. [/B]The other creature must be within line of effect and within a specified range. [B]Telepathy allows for two-way communication."[/B] [/sblock] It couldn't be anymore explicit, Telepathy allows for two-way communication. There is no caveat that the telepathic individual must "initiate" conversation. The argument against this, is that Group Mindlink somehow contradicts the explicit statement. [URL="http://www.wizards.com/dndinsider/compendium/feat.aspx?id=1383"]Group Mindlink[/URL] reads, "You can facilitate conversation between all your allies. Any ally within the range of your telepathy can communicate with you and any other ally or allies within the range of your telepathy." [sblock=Bolded version] "[B]You can facilitate conversation between all your allies[/B]. [B]Any ally within the range of your telepathy can communicate with you and[/B] any other ally [B]or allies within the range of your telepathy[/B]." [/sblock] The added benefit from this feat is that allies may telepathically speak directly to each other. Also the Kalashtar and allies may address a group instead of one person at a time. It doesn't negate the explicit direction of the Telepathy ability. Telepathic Sensitivity doesn't confirm or negate the above. There is no "proper response" to role-play, as Pok would go behind Sheeva's back to communicate to those he trusts, regardless of telepathic ability. He would be whispering, if he couldn't telepath, and Sheeva wouldn't hear either way. Obviously if a character is unaware of something, they shouldn't have a response. I'm tempted to be offended by the "nah nah boo boo" comment, but I'll let you expand on what you meant, before I assume it was derogatory flaming. Pok will go behind people's backs, he has trust issues, and the telepathic ability of Kalashtar have nothing to do with that. During Trouble in Moonwatch, there is little evidence of telepathic communication "unbalancing" an encounter. The Kalashtar, without the Group Mindlink feat, is the [U]only[/U] person non-kalashtar may telepathically speak with. KD is building a straw man here, the allies in no way gain Telepathy. No one is "handing out" Group Mindlink for free, or a +2 perception vs stealth, or Telepathic Sensitivity. Telepathic Sensitivity does not affirm or negate any ruling on Telepathy itself. Agreed to most of the above... Well said stonegod. If the telepath is within range, and has line of effect, the drawbridge is down. Two way communication is explicitly allowed by RAW. Actually KD, it explicitly states that it [U]Allows two way communication[/U], and you are ignoring that. There is no caveat that the telepathic individual must "initiate" conversation. You are inserting it. The added benefit from Group Mindlink is that allies may telepathically speak directly to each other. Also, the Kalashtar and allies may address a group instead of one person at a time. It doesn't negate the explicit direction of the Telepathy ability. The second part you have bolded in Group Mindlink implies that the ally may speak telepathically with the Kalashtar [U]and[/U] any other allies in range. Not that the ally couldn't speak with the Kalashtar before... You're adding that. If you prefer not to change how it works, vote for the proposal, as it reflects RAW. Trouble in Moonwatch has been played as per this proposal's precedent. Agreed elecgraystone, telepathy rules are light... The standard we've used in Trouble in Moonwatch is reflected by this proposal, and seemingly the only person who has had a problem is KD. Not everyone from the adventure has chimed in yet though. [/QUOTE]
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PROPOSAL: Allow Non-Kalashtar to "initiate" the conversation...
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