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Living Eberron
Proposal: Allow Weapons used as implements to use Magic Powers.
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<blockquote data-quote="Maidhc O Casain" data-source="post: 4977201" data-attributes="member: 29558"><p>It's entirely possible I'm just showcasing my ignorance here, but I respectfully disagree. If I read it right, Assassins can use their Ki Focus through a weapon, effectively making it their implement.</p><p></p><p></p><p></p><p>The bold portion, along with the red portion, seems to indicate that you can use either your implement bonuses/effects or your magic weapon bonuses/effects, but not both, <em>with a power</em>. If you can use either, it looks like that means you can indeed use the 'enhancement bonus, critical hit effects, and magic item properties and powers you can apply to attacks' of your magic weapon with powers. However, it does specifically limit it to powers you can apply to attacks.</p><p></p><p>So for example, let's imagine my Assassin has a falchion that does extra flame damage along with a ki focus +2. He uses his <em>Inescapable Blade</em> power against an opponent. The above seems to read that he can <em>either</em> apply the +2 attack/damage and the +2d6 critical effect of his Ki Focus <em>or</em> the flaming property of the falchion to that power . . . but the weapon's flaming power is definitely one of his choices.</p><p></p><p>Does this apply, or is the thread topic completely different? If so, I apologize - as I said, I'm a 4E newbie and am really just trying to grasp some of the fine points of the game.</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 4977201, member: 29558"] It's entirely possible I'm just showcasing my ignorance here, but I respectfully disagree. If I read it right, Assassins can use their Ki Focus through a weapon, effectively making it their implement. The bold portion, along with the red portion, seems to indicate that you can use either your implement bonuses/effects or your magic weapon bonuses/effects, but not both, [I]with a power[/I]. If you can use either, it looks like that means you can indeed use the 'enhancement bonus, critical hit effects, and magic item properties and powers you can apply to attacks' of your magic weapon with powers. However, it does specifically limit it to powers you can apply to attacks. So for example, let's imagine my Assassin has a falchion that does extra flame damage along with a ki focus +2. He uses his [I]Inescapable Blade[/I] power against an opponent. The above seems to read that he can [I]either[/I] apply the +2 attack/damage and the +2d6 critical effect of his Ki Focus [I]or[/I] the flaming property of the falchion to that power . . . but the weapon's flaming power is definitely one of his choices. Does this apply, or is the thread topic completely different? If so, I apologize - as I said, I'm a 4E newbie and am really just trying to grasp some of the fine points of the game. [/QUOTE]
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Proposal: Allow Weapons used as implements to use Magic Powers.
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