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Living Eberron
Proposal: Allow Weapons used as implements to use Magic Powers.
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<blockquote data-quote="stonegod" data-source="post: 4984965" data-attributes="member: 36973"><p>I don't postulate what does or does not take WotC the time to update anything, considering the delay it takes to do obvious things over in WA. My post was mainly to address Evo's question (i.e., its the closest thing we're likely to get form a CS/DevTeam member).</p><p></p><p>And, I do mean FAQ 14. And, it, in its own example, counters your example (though you may be doing fire damage if you've converted the weapon perviously, you only get the Fire keyword when you activate both at once). If you always gained the keyword, then there would be no reason for the FAQ entry; the entry on page 226 of the PH would be sufficient (as it reads exactly as you intend).</p></blockquote><p></p>
[QUOTE="stonegod, post: 4984965, member: 36973"] I don't postulate what does or does not take WotC the time to update anything, considering the delay it takes to do obvious things over in WA. My post was mainly to address Evo's question (i.e., its the closest thing we're likely to get form a CS/DevTeam member). And, I do mean FAQ 14. And, it, in its own example, counters your example (though you may be doing fire damage if you've converted the weapon perviously, you only get the Fire keyword when you activate both at once). If you always gained the keyword, then there would be no reason for the FAQ entry; the entry on page 226 of the PH would be sufficient (as it reads exactly as you intend). [/QUOTE]
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