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<blockquote data-quote="Zerith" data-source="post: 5425898" data-attributes="member: 99953"><p>Removed the first two and amended the second (made the remaining part of the paragraph, just look silly if I simply hit D on it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> )</p><p></p><p>as for my homebrew traits.</p><p></p><p>Painless: Yes, it’s a butt of a trait, that demands special attention from the GM. Personally I'm a nefarious amateur math whiz, so being able to horrify players with arrows tipped in green goo that have just nicked the guy who can’t feal a wound festering is just lovely to me and demands some direly nefarious rats! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>That said, I’ve admitted it can be an <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> of a trait as well; honestly, I don’t plan on using it,or even care if it gets a yay or a nay, I just think it was an interesting idea to toss around.</p><p> </p><p></p><p>Natural energy aligned: but if you’re undead it means that nasty Cleric can heal you to redeath! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>But honestly, I thought of making it into strait up magic immunity, or saying X amount of extra Resistance and not allow the character to be able to let any spell work on them without first besting their spell resistance. But the first is a huge edge on any caster, and I don’t know just how much resistance would be comparable to the trait’s downside. Thus, we have the simplified energy neutral trait. Lucky for any character with this; they can still be healed with spells like regeneration and goodberry. (any druid should be foraging for berries as they move through <u>plains</u>, enchant them, and give one to each ally as a last ditch stabilizing item! :3 )</p><p> </p><p> </p><p> </p><p>Brutal combatant: Honestly, Power attack was the inspiration for this trait, but it translated to :I’m going to swing at you with my shoulder, and not my whrist, for grater force at the expense of finesse; B.C. translates to: If you don’t kill me first, I’m going to <u>Butcher</u> you, or “Death or Glory!” <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>(Originally, it was +2 Damage and -1 Attack and -1 Armor, but I thought that mod was a bit too aggressive for a trait, besides, if stacked with a two handed weapon and power attack, I really don’t know what would happen, so yesh.)</p></blockquote><p></p>
[QUOTE="Zerith, post: 5425898, member: 99953"] Removed the first two and amended the second (made the remaining part of the paragraph, just look silly if I simply hit D on it :D ) as for my homebrew traits. Painless: Yes, it’s a butt of a trait, that demands special attention from the GM. Personally I'm a nefarious amateur math whiz, so being able to horrify players with arrows tipped in green goo that have just nicked the guy who can’t feal a wound festering is just lovely to me and demands some direly nefarious rats! :D That said, I’ve admitted it can be an :):):):):):):) of a trait as well; honestly, I don’t plan on using it,or even care if it gets a yay or a nay, I just think it was an interesting idea to toss around. Natural energy aligned: but if you’re undead it means that nasty Cleric can heal you to redeath! :D But honestly, I thought of making it into strait up magic immunity, or saying X amount of extra Resistance and not allow the character to be able to let any spell work on them without first besting their spell resistance. But the first is a huge edge on any caster, and I don’t know just how much resistance would be comparable to the trait’s downside. Thus, we have the simplified energy neutral trait. Lucky for any character with this; they can still be healed with spells like regeneration and goodberry. (any druid should be foraging for berries as they move through [u]plains[/u], enchant them, and give one to each ally as a last ditch stabilizing item! :3 ) Brutal combatant: Honestly, Power attack was the inspiration for this trait, but it translated to :I’m going to swing at you with my shoulder, and not my whrist, for grater force at the expense of finesse; B.C. translates to: If you don’t kill me first, I’m going to [u]Butcher[/u] you, or “Death or Glory!” :D (Originally, it was +2 Damage and -1 Attack and -1 Armor, but I thought that mod was a bit too aggressive for a trait, besides, if stacked with a two handed weapon and power attack, I really don’t know what would happen, so yesh.) [/QUOTE]
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