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[Proposal] Clarify Blindborn Ability
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<blockquote data-quote="Rae ArdGaoth" data-source="post: 4574980" data-attributes="member: 21064"><p>We approved the Brother of the Wyrwood Order prestige class, which has as a pre-req the blind-born template (or some form of permanent blindness) and included these abilities:</p><p></p><p>Enhanced Perception (Ex): Using nonvisual senses, such as acute smell and hearing, the brother gains blindsense out to 30’. No Spot or Listen checks are required to pinpoint the location of a creature within range of his blindsense ability, provided that he has line of effect to that creature. <strong>Any opponent the brother cannot see still has total concealment against the brother, and he still has the normal miss chance when attacking foes that have concealment. Visibility still affects his movements. He is still denied his Dexterity bonus to Armor Class against attacks from creatures he cannot see.</strong></p><p>Special: Blind-born brothers' blindsense range increases by 30'. </p><p></p><p>Sighted (Ex): By further improving his nonvisual senses, the brother's blindsight range increases by 25' and his insight bonus to AC increases to +2. <strong>Also, by sensing vibrations in the ground made by his feet, the brother can now move and even run at his full move speed without penalty.</strong> Finally, he can use his improved Deflect Arrows ability an infinite number of times per round.</p><p></p><p>The fact that the class with these abilities was approved implies the following:</p><p></p><p>* Blind-born creatures' enemies have concealment.</p><p>* Blind-born creatures are denied their Dex bonus to AC against all foes.</p><p>* Blind-born creatures move at half speed.</p><p></p><p>And possibly the following as well:</p><p></p><p>* Blind-born creatures automatically fail checks that rely on vision (such as reading and Spot checks).</p><p>* Blind-born creatures have overcome the -2 penalty to AC.</p><p>* Blind-born creatures have overcome the -4 penalty to Search checks and to Strength- and Dexterity-based skill checks.</p></blockquote><p></p>
[QUOTE="Rae ArdGaoth, post: 4574980, member: 21064"] We approved the Brother of the Wyrwood Order prestige class, which has as a pre-req the blind-born template (or some form of permanent blindness) and included these abilities: Enhanced Perception (Ex): Using nonvisual senses, such as acute smell and hearing, the brother gains blindsense out to 30’. No Spot or Listen checks are required to pinpoint the location of a creature within range of his blindsense ability, provided that he has line of effect to that creature. [B]Any opponent the brother cannot see still has total concealment against the brother, and he still has the normal miss chance when attacking foes that have concealment. Visibility still affects his movements. He is still denied his Dexterity bonus to Armor Class against attacks from creatures he cannot see.[/B] Special: Blind-born brothers' blindsense range increases by 30'. Sighted (Ex): By further improving his nonvisual senses, the brother's blindsight range increases by 25' and his insight bonus to AC increases to +2. [B]Also, by sensing vibrations in the ground made by his feet, the brother can now move and even run at his full move speed without penalty.[/B] Finally, he can use his improved Deflect Arrows ability an infinite number of times per round. The fact that the class with these abilities was approved implies the following: * Blind-born creatures' enemies have concealment. * Blind-born creatures are denied their Dex bonus to AC against all foes. * Blind-born creatures move at half speed. And possibly the following as well: * Blind-born creatures automatically fail checks that rely on vision (such as reading and Spot checks). * Blind-born creatures have overcome the -2 penalty to AC. * Blind-born creatures have overcome the -4 penalty to Search checks and to Strength- and Dexterity-based skill checks. [/QUOTE]
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[Proposal] Clarify Blindborn Ability
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