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(Proposal) Flaws
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<blockquote data-quote="Zerith" data-source="post: 5422509" data-attributes="member: 99953"><p>As is apparent, I’m proposing adding <a href="http://www.d20srd.org/srd/variant/buildingcharacters/characterflaws.htm" target="_blank">Flaws</a> to EN World.</p><p>The basic ones (Frail, murky-eyed, weak will, etc) are givens and I assume most are already familiar with, so I’ll just make a few I think might be interesting while keeping in mind that that the average flaw takes away one and a half times to two times as much as the average feat gives.</p><p></p><p>Pro: Allows more character customization, adds more character flavor.</p><p>(Possible) Con: Also allows increased specialization.</p><p></p><p></p><p><span style="font-size: 15px">Lame Leg</span></p><p>You have problems walking because of a improperly healed wound or deformity in one or both legs, or motion impairment.</p><p></p><p>Effect</p><p>When running, you can only move up to twice your normal speed and can only be wearing up to light armor with no more than a light load</p><p></p><p>Special</p><p>You cannot charge while wearing medium or heavy armor, or when carrying a medium or heavy load.</p><p>You cannot attain the run feat.</p><p>If your lameness is healed, or otherwise cured, this flaw is immediately removed along with a feat</p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">Lame/Amputated Arm</span></p><p>You have only one usable arm, the other is to feeble to be used in any practical manner, is a useless stub or is simply not there.</p><p></p><p>Effect</p><p>you have only one arm and can only use a single one handed weapon or an item that can be used with only one hand</p><p></p><p>Special</p><p>-4 penalty on grapple checks</p><p>If your arm is healed, regenerated, replaced, or otherwise cured, this flaw is immediately removed along with a feat</p><p></p><p><span style="font-size: 15px">No depth perception</span></p><p>you have lost sight in one eye, the entire eye itself, or otherwise have no depth perception.</p><p></p><p>Effect</p><p>You take a -1 penalty on attack rolls</p><p></p><p>Special</p><p>If your eye is healed, regenerated, replaced, or otherwise cured in a fashion that gives the character depth perception, this flaw is immediately removed along with a feat.</p><p></p><p><span style="font-size: 15px">Grendath’s Curse</span></p><p>For whatever reason you have the worst luck, as if Jolly old Grendath himself has spat at you, or perhaps you are just so unlucky that it seems that way</p><p> [FONT=&quot]</p><p>Prerequisite</p><p>You do not worship Grendath</p><p>Effect</p><p>The DM may, once per in character day, repeat one of your d20 rolls; the second roll applies, even if it is better than the original roll.[/FONT]</p></blockquote><p></p>
[QUOTE="Zerith, post: 5422509, member: 99953"] As is apparent, I’m proposing adding [URL="http://www.d20srd.org/srd/variant/buildingcharacters/characterflaws.htm"]Flaws[/URL] to EN World. The basic ones (Frail, murky-eyed, weak will, etc) are givens and I assume most are already familiar with, so I’ll just make a few I think might be interesting while keeping in mind that that the average flaw takes away one and a half times to two times as much as the average feat gives. Pro: Allows more character customization, adds more character flavor. (Possible) Con: Also allows increased specialization. [SIZE=4]Lame Leg[/SIZE] You have problems walking because of a improperly healed wound or deformity in one or both legs, or motion impairment. Effect When running, you can only move up to twice your normal speed and can only be wearing up to light armor with no more than a light load Special You cannot charge while wearing medium or heavy armor, or when carrying a medium or heavy load. You cannot attain the run feat. If your lameness is healed, or otherwise cured, this flaw is immediately removed along with a feat [SIZE=4] Lame/Amputated Arm[/SIZE] You have only one usable arm, the other is to feeble to be used in any practical manner, is a useless stub or is simply not there. Effect you have only one arm and can only use a single one handed weapon or an item that can be used with only one hand Special -4 penalty on grapple checks If your arm is healed, regenerated, replaced, or otherwise cured, this flaw is immediately removed along with a feat [SIZE=4]No depth perception[/SIZE] you have lost sight in one eye, the entire eye itself, or otherwise have no depth perception. Effect You take a -1 penalty on attack rolls Special If your eye is healed, regenerated, replaced, or otherwise cured in a fashion that gives the character depth perception, this flaw is immediately removed along with a feat. [SIZE=4]Grendath’s Curse[/SIZE] For whatever reason you have the worst luck, as if Jolly old Grendath himself has spat at you, or perhaps you are just so unlucky that it seems that way [FONT="] Prerequisite You do not worship Grendath Effect The DM may, once per in character day, repeat one of your d20 rolls; the second roll applies, even if it is better than the original roll.[/FONT] [/QUOTE]
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