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Living Worlds
Living 4th Edition
[proposal] Genasi Feat: Mindful Manifestor
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<blockquote data-quote="fireinthedust" data-source="post: 4760655" data-attributes="member: 51930"><p>I don't know that the encounter powers of Genasi Manifestations are so important to a non-melee build that mental powers can't be used.</p><p></p><p>Firepulse: someone has to hit me in melee</p><p></p><p>Earthshock: Close Burst 1, enemies around (ie: adjacent to and within hitting distance of the wizard with few hp and AC who happens to be) me.</p><p></p><p>Promise of Storm: no effect by this feat</p><p>swiftcurrent: no effect by this feat</p><p>wind walker: no effect by this feat</p><p></p><p>Elemental Tempest powers</p><p>Tempest Burst: Close Burst 1, same problem as Earthshock</p><p>Absorb Elements: no effect by this feat</p><p>Elemental Fury: Daily power, but only one creature within range 20; at 20th level, hardly optimal.</p><p></p><p>Wildfire Genasi Powers:</p><p>Firesoul Combustion: enemies in burst.</p><p>Firesoul Conflagration: enemies in burst. they're both not great for mental-based classes, but fantastic for melee classes.</p><p>Embers of Life: no effect by this feat</p><p></p><p>Whirlwind Genasi:</p><p>None of these powers affected by this feat, as all are Int-based already.</p><p></p><p>I don't see this making the character overpowered at all, but rather a sub-optimal choice when based on the feats and abilities out there using elemental manifestations.</p><p></p><p>Generic: again, I see that the precedence side of the feat is one thing. However, the point of balance is different from the point of generic. 4e is trying to have Balance. </p><p></p><p>While it could be argued they make great Swordmages (no argument there) everything they've been built racially around means Melee, not ranged. This isn't a game-breaking build or a game-breaking direction. In fact, it's more unusual than generic, and I doubt people other than myself would be interested in a Genasi Wizard Elemental Tempest.</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 4760655, member: 51930"] I don't know that the encounter powers of Genasi Manifestations are so important to a non-melee build that mental powers can't be used. Firepulse: someone has to hit me in melee Earthshock: Close Burst 1, enemies around (ie: adjacent to and within hitting distance of the wizard with few hp and AC who happens to be) me. Promise of Storm: no effect by this feat swiftcurrent: no effect by this feat wind walker: no effect by this feat Elemental Tempest powers Tempest Burst: Close Burst 1, same problem as Earthshock Absorb Elements: no effect by this feat Elemental Fury: Daily power, but only one creature within range 20; at 20th level, hardly optimal. Wildfire Genasi Powers: Firesoul Combustion: enemies in burst. Firesoul Conflagration: enemies in burst. they're both not great for mental-based classes, but fantastic for melee classes. Embers of Life: no effect by this feat Whirlwind Genasi: None of these powers affected by this feat, as all are Int-based already. I don't see this making the character overpowered at all, but rather a sub-optimal choice when based on the feats and abilities out there using elemental manifestations. Generic: again, I see that the precedence side of the feat is one thing. However, the point of balance is different from the point of generic. 4e is trying to have Balance. While it could be argued they make great Swordmages (no argument there) everything they've been built racially around means Melee, not ranged. This isn't a game-breaking build or a game-breaking direction. In fact, it's more unusual than generic, and I doubt people other than myself would be interested in a Genasi Wizard Elemental Tempest. [/QUOTE]
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[proposal] Genasi Feat: Mindful Manifestor
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