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[Proposal] Imposter's Armor
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<blockquote data-quote="stonegod" data-source="post: 5466750" data-attributes="member: 36973"><p>Now that I have that out of the way, here are my thoughts on the actual matter at hand, the proposal.</p><p></p><p>First, as anyone who has examined proposals before, KD is generally against adding items to the system. I don't know if that means he will never vote one in, but you're going to have make an extra strong argument, me thinks. However, one should not state what the judge's vote without their actual vote as this is getting close to violating ENWorld's "no ascribing motives" rule.</p><p></p><p>Second, I disagree that the lack of items of the sort twilsemail is asking for is a conscious choice by the designers. The lack of existence is not proof of anything.</p><p></p><p>I agree that the Hat of Disguise is <em>a</em> solution to the problem, but not necessarily an ideal solution in all cases, esp. w.r.t. changelings. Infiltration often involves disguise. There are plenty of non-magical means to accomplish this affect (the affect of changing clothes to get a specific "uniform"):</p><p>- Grab a "uniform" beforehand</p><p>- Grab a "uniform" during (after taking out guards, etc.)</p><p>The problem is the mid-shapeshift in an intrigue. Again, there are ways to ameliorate this: The disguise use of the Bluff skill can be used here. In fact, there is no mechanical description what is going on during this disguise—modifying/changing clothing (as in Cloth armor or material worn over armor) is very likely covered. This could be used mid-escape by a changeling if they were fleeing something depending on what the circumstances. [Skill challenge?]</p><p></p><p>The main use case of a "shapeshifting" armor item is when you have to change your clothes <em>right now</em>, likely during combat and perhaps during a skill challenge. The question is what is the intended benefit of such an item in these circumstances? I'd like answered (just cosmetic change? A Bluff bonus? Something else?)</p><p></p><p>That being said, I've still okay with a Cloth item that allows a (likely minor action) to change into a <em>fixed</em> set of outfits. I don't see that as unbalancing, though I might want to hear from other judges as to their thoughts.</p></blockquote><p></p>
[QUOTE="stonegod, post: 5466750, member: 36973"] Now that I have that out of the way, here are my thoughts on the actual matter at hand, the proposal. First, as anyone who has examined proposals before, KD is generally against adding items to the system. I don't know if that means he will never vote one in, but you're going to have make an extra strong argument, me thinks. However, one should not state what the judge's vote without their actual vote as this is getting close to violating ENWorld's "no ascribing motives" rule. Second, I disagree that the lack of items of the sort twilsemail is asking for is a conscious choice by the designers. The lack of existence is not proof of anything. I agree that the Hat of Disguise is [i]a[/i] solution to the problem, but not necessarily an ideal solution in all cases, esp. w.r.t. changelings. Infiltration often involves disguise. There are plenty of non-magical means to accomplish this affect (the affect of changing clothes to get a specific "uniform"): - Grab a "uniform" beforehand - Grab a "uniform" during (after taking out guards, etc.) The problem is the mid-shapeshift in an intrigue. Again, there are ways to ameliorate this: The disguise use of the Bluff skill can be used here. In fact, there is no mechanical description what is going on during this disguise—modifying/changing clothing (as in Cloth armor or material worn over armor) is very likely covered. This could be used mid-escape by a changeling if they were fleeing something depending on what the circumstances. [Skill challenge?] The main use case of a "shapeshifting" armor item is when you have to change your clothes [i]right now[/i], likely during combat and perhaps during a skill challenge. The question is what is the intended benefit of such an item in these circumstances? I'd like answered (just cosmetic change? A Bluff bonus? Something else?) That being said, I've still okay with a Cloth item that allows a (likely minor action) to change into a [i]fixed[/i] set of outfits. I don't see that as unbalancing, though I might want to hear from other judges as to their thoughts. [/QUOTE]
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[Proposal] Imposter's Armor
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