Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Proposal) Learner Prestige Class
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GnomeWorks" data-source="post: 1232840" data-attributes="member: 162"><p>I'll post a sample spell from each level. You see, right now, I'm divided between going with the original spell list I wrote up and trying to correlate them to normal d20 monster abilities, and just converting all the d20 monster abilities into spells and using those... hence me not posting any spell lists.</p><p></p><p><strong>Aero, Lesser</strong></p><p>Blue [Air]</p><p>Level: Blue 1</p><p>Components: S</p><p>Casting Time: 1 action</p><p>Range: Close (25 feet + 5 feet/2 levels)</p><p>Target: 1 creature or object</p><p>Duration: Instantaneous</p><p>Saving Throw: Reflex half</p><p>Spell Resistance: No</p><p>Learned From: Air Elemental, Small – Whirlwind</p><p>Air Elemental, Medium - Whirlwind</p><p>MP Cost: 2</p><p></p><p>You create a small whirlwind that engulfs a single target. The target takes 1d8+1/level (max +5) air damage. If the target passes a Reflex save, they take only half damage.</p><p> Creatures with the (Air) subtype are immune to air damage. Creatures with the (Earth) subtype take double damage from air damage. Objects take half damage from air damage, after accounting for hardness.</p><p></p><p><strong>Revenge</strong></p><p>Blue </p><p>Level: Blue 2</p><p>Components: S</p><p>Casting Time: 1 action</p><p>Range: Medium (100 feet + 10 feet/level)</p><p>Target: One creature or object</p><p>Duration: Instantaneous</p><p>Saving Throw: Fort half</p><p>Spell Resistance: Yes</p><p>Learned From: </p><p>MP Cost: 5</p><p></p><p>You suffuse yourself with magical energy, which is then projected at a single target. The chosen target takes an amount of damage equal to your maximum hp minus your current hp. A successful Fortitude save halves this damage.</p><p></p><p><strong>Frost</strong></p><p>Blue [Cold]</p><p>Level: Blue 3</p><p>Components: S</p><p>Casting Time: 1 action</p><p>Range: Close (25 feet + 5 feet/2 levels)</p><p>Target: 1 creature or object</p><p>Duration: 1 round/level</p><p>Saving Throw: Fort negates</p><p>Spell Resistance: No</p><p>Learned From: </p><p>MP Cost: 8</p><p></p><p>You cause a creature to take on an icier appearance, thereby granting them the Cold subtype for 1 round/level.</p><p> Creatures with the Fire subtype that are affected by this spell instead lose the Fire subtype for 1 round/level.</p><p></p><p><strong>Twister</strong></p><p>Blue</p><p>Level: Blue 4</p><p>Components: S</p><p>Casting Time: 1 action</p><p>Range: Close (25 feet + 5 feet/2 levels)</p><p>Area: 10-foot burst</p><p>Duration: Instantaneous</p><p>Saving Throw: Fort negates</p><p>Spell Resistance: No</p><p>Learned From: </p><p>MP Cost: 11</p><p></p><p>You create a magical twister that halves the hit points of all creatures within the area of effect. A successful Fortitude save negates this effect.</p><p></p><p><strong>Small Melody</strong></p><p>Blue [Sonic]</p><p>Level: Blue 5</p><p>Components: S, V</p><p>Casting Time: 1 action</p><p>Range: Close (25 feet + 5 feet/2 levels)</p><p>Target: 1 creature or object</p><p>Duration: 1 round/level</p><p>Saving Throw: Fort negates</p><p>Spell Resistance: No</p><p>Learned From: </p><p>MP Cost: 14</p><p></p><p>You create a song that shrinks a single target one size category. A successful Fortitude save negates this effect.</p><p></p><p><strong>Stone Breath</strong></p><p>Blue</p><p>Level: Blue 6</p><p>Components: S</p><p>Casting Time: 1 action</p><p>Range: Close (25 feet + 5 feet/2 levels)</p><p>Area: Cone out to extreme edge of range</p><p>Duration: Instantaneous</p><p>Saving Throw: Fort negates</p><p>Spell Resistance: No</p><p>Learned From: </p><p>MP Cost: 17</p><p></p><p>You breathe forth a dull, grayish mist, which quickly fills the spell’s area. Each creature touched by the mist must make a Fortitude save or be instantly turned into stone.</p></blockquote><p></p>
[QUOTE="GnomeWorks, post: 1232840, member: 162"] I'll post a sample spell from each level. You see, right now, I'm divided between going with the original spell list I wrote up and trying to correlate them to normal d20 monster abilities, and just converting all the d20 monster abilities into spells and using those... hence me not posting any spell lists. [b]Aero, Lesser[/b] Blue [Air] Level: Blue 1 Components: S Casting Time: 1 action Range: Close (25 feet + 5 feet/2 levels) Target: 1 creature or object Duration: Instantaneous Saving Throw: Reflex half Spell Resistance: No Learned From: Air Elemental, Small – Whirlwind Air Elemental, Medium - Whirlwind MP Cost: 2 You create a small whirlwind that engulfs a single target. The target takes 1d8+1/level (max +5) air damage. If the target passes a Reflex save, they take only half damage. Creatures with the (Air) subtype are immune to air damage. Creatures with the (Earth) subtype take double damage from air damage. Objects take half damage from air damage, after accounting for hardness. [b]Revenge[/b] Blue Level: Blue 2 Components: S Casting Time: 1 action Range: Medium (100 feet + 10 feet/level) Target: One creature or object Duration: Instantaneous Saving Throw: Fort half Spell Resistance: Yes Learned From: MP Cost: 5 You suffuse yourself with magical energy, which is then projected at a single target. The chosen target takes an amount of damage equal to your maximum hp minus your current hp. A successful Fortitude save halves this damage. [b]Frost[/b] Blue [Cold] Level: Blue 3 Components: S Casting Time: 1 action Range: Close (25 feet + 5 feet/2 levels) Target: 1 creature or object Duration: 1 round/level Saving Throw: Fort negates Spell Resistance: No Learned From: MP Cost: 8 You cause a creature to take on an icier appearance, thereby granting them the Cold subtype for 1 round/level. Creatures with the Fire subtype that are affected by this spell instead lose the Fire subtype for 1 round/level. [b]Twister[/b] Blue Level: Blue 4 Components: S Casting Time: 1 action Range: Close (25 feet + 5 feet/2 levels) Area: 10-foot burst Duration: Instantaneous Saving Throw: Fort negates Spell Resistance: No Learned From: MP Cost: 11 You create a magical twister that halves the hit points of all creatures within the area of effect. A successful Fortitude save negates this effect. [b]Small Melody[/b] Blue [Sonic] Level: Blue 5 Components: S, V Casting Time: 1 action Range: Close (25 feet + 5 feet/2 levels) Target: 1 creature or object Duration: 1 round/level Saving Throw: Fort negates Spell Resistance: No Learned From: MP Cost: 14 You create a song that shrinks a single target one size category. A successful Fortitude save negates this effect. [b]Stone Breath[/b] Blue Level: Blue 6 Components: S Casting Time: 1 action Range: Close (25 feet + 5 feet/2 levels) Area: Cone out to extreme edge of range Duration: Instantaneous Saving Throw: Fort negates Spell Resistance: No Learned From: MP Cost: 17 You breathe forth a dull, grayish mist, which quickly fills the spell’s area. Each creature touched by the mist must make a Fortitude save or be instantly turned into stone. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Proposal) Learner Prestige Class
Top