Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Proposal) Learner Prestige Class
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GnomeWorks" data-source="post: 1574389" data-attributes="member: 162"><p>The entire purpose of the learner is to learn the abilities of monsters. If you open up blue spells to all arcane spellcasters, you get rid of the learner's purpose.</p><p></p><p>Also, if you make the learner able to learn arcane spells of any kind... that isn't what the class is about. It's in a similar vein, but it's like comparing oranges and some other fruit - both are fruit, but they're still different things.</p><p></p><p></p><p></p><p>That is effectively what is being done. Initially, the blue spells weren't given levels, but required the expenditure of spell slots whose total spell level equalled or exceeded the CR of the creature the ability was learned from.</p><p></p><p>However, there were a few holes in that system, so it was dropped in favor of applying spell levels to all blue spells.</p><p></p><p>Making the monster abilities into spells makes them a lot more usable by players; they're in a familiar format, with everything spelled out, rather than trying to infer the specific mechanics of the ability from the description in the SRD or MM. For usage by monsters that the party will probably only encounter once in a great while, the lack of detailed mechanics in the SRD/MM is fine, but if it's to be used by players, a little more information is required... it also shows that, even though they're emulating the monster's ability, it isn't a perfect emulation. Some things are lost in translation, as it were.</p></blockquote><p></p>
[QUOTE="GnomeWorks, post: 1574389, member: 162"] The entire purpose of the learner is to learn the abilities of monsters. If you open up blue spells to all arcane spellcasters, you get rid of the learner's purpose. Also, if you make the learner able to learn arcane spells of any kind... that isn't what the class is about. It's in a similar vein, but it's like comparing oranges and some other fruit - both are fruit, but they're still different things. That is effectively what is being done. Initially, the blue spells weren't given levels, but required the expenditure of spell slots whose total spell level equalled or exceeded the CR of the creature the ability was learned from. However, there were a few holes in that system, so it was dropped in favor of applying spell levels to all blue spells. Making the monster abilities into spells makes them a lot more usable by players; they're in a familiar format, with everything spelled out, rather than trying to infer the specific mechanics of the ability from the description in the SRD or MM. For usage by monsters that the party will probably only encounter once in a great while, the lack of detailed mechanics in the SRD/MM is fine, but if it's to be used by players, a little more information is required... it also shows that, even though they're emulating the monster's ability, it isn't a perfect emulation. Some things are lost in translation, as it were. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Proposal) Learner Prestige Class
Top