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Living Eberron
Proposal: Lower the Item level of the Endless Quiver
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<blockquote data-quote="twilsemail" data-source="post: 5543957" data-attributes="member: 79628"><p>You're not giving an advantage, you're removing a disadvantage.</p><p> </p><p>Say I'm a bow ranger. I run out of ammo because I only bought 60 arrows and have used them in the last 6 encounters. We have 3 encounters until we get back to town...</p><p> </p><p>My options are to... I dunno twin strike punch people with my 12/13 strength and +0 proficiency? Heck, say I brought two swords with me. I'm still at a penalty to hit everything. I also can't use my dailies or my encounters.</p><p> </p><p>You know what my reaction would be to that on a pbp game? Check back in 2-3 months and see how the party did. Maybe make a new PC.</p><p> </p><p>Not having armor? Kinda bad. Not being able to attack? Really bad. And straight up unfair. Is it written in the rules? Sure is. Is WotC's development team completely flawless?</p></blockquote><p></p>
[QUOTE="twilsemail, post: 5543957, member: 79628"] You're not giving an advantage, you're removing a disadvantage. Say I'm a bow ranger. I run out of ammo because I only bought 60 arrows and have used them in the last 6 encounters. We have 3 encounters until we get back to town... My options are to... I dunno twin strike punch people with my 12/13 strength and +0 proficiency? Heck, say I brought two swords with me. I'm still at a penalty to hit everything. I also can't use my dailies or my encounters. You know what my reaction would be to that on a pbp game? Check back in 2-3 months and see how the party did. Maybe make a new PC. Not having armor? Kinda bad. Not being able to attack? Really bad. And straight up unfair. Is it written in the rules? Sure is. Is WotC's development team completely flawless? [/QUOTE]
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