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Proposal: Modify the Expertise House Rule (E.g., give bonus feat)
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<blockquote data-quote="KarinsDad" data-source="post: 5381221" data-attributes="member: 2011"><p>Yes. Making it a feat bonus will make Draconic Spellcaster, Feyborn Charm, and Gnome Phantasmist less attractive.</p><p></p><p>Course, for a Gnome who dedicates himself to illusion powers, Gnome Phantasmist was already Weapon Focus and Expertise rolled up into one. Making the LEB bonus a feat bonus means that such a Gnome taking Gnome Phantasmist is similar to a normal Fighter taking Weapon Focus. It's still about as attractive as it is for the Fighter. It's just not as potent as Gnome Phantasmist previously was.</p><p></p><p>One of the reasons to make the LEB bonus a feat bonus is so that the PC doesn't get the equivalent of +2 to hit and +1 damage with the Gnome Phantasmist feat here at LEB.</p><p></p><p>I originally thought the same as you did. After some more thought on the matter, I no longer do. Making the LEB bonus a feat bonus does not destroy any PC concepts and does not wipe out a ton of feats. It does water down a few feats, but affecting about a dozen feats out of the 3000+ feats in the game system, that's hardly restricting people like you claim. The player is still able to take Feyborn Charm and he still gains something for doing so. This rule merely prevents someone from double dipping on the bonus to hit. Feyborn Charm is still a viable feat on its own, it's just not as potent as it was here.</p><p></p><p>Were players handcuffed and unable to create good PC concepts for their Feyborn PCs before the Arcane Power book came out because they didn't have access to Feyborn Charm? Is Feyborn Charm and similar feats so crucial to the game that handing out half of their power for free makes the game undesirable to play? I hardly think so.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5381221, member: 2011"] Yes. Making it a feat bonus will make Draconic Spellcaster, Feyborn Charm, and Gnome Phantasmist less attractive. Course, for a Gnome who dedicates himself to illusion powers, Gnome Phantasmist was already Weapon Focus and Expertise rolled up into one. Making the LEB bonus a feat bonus means that such a Gnome taking Gnome Phantasmist is similar to a normal Fighter taking Weapon Focus. It's still about as attractive as it is for the Fighter. It's just not as potent as Gnome Phantasmist previously was. One of the reasons to make the LEB bonus a feat bonus is so that the PC doesn't get the equivalent of +2 to hit and +1 damage with the Gnome Phantasmist feat here at LEB. I originally thought the same as you did. After some more thought on the matter, I no longer do. Making the LEB bonus a feat bonus does not destroy any PC concepts and does not wipe out a ton of feats. It does water down a few feats, but affecting about a dozen feats out of the 3000+ feats in the game system, that's hardly restricting people like you claim. The player is still able to take Feyborn Charm and he still gains something for doing so. This rule merely prevents someone from double dipping on the bonus to hit. Feyborn Charm is still a viable feat on its own, it's just not as potent as it was here. Were players handcuffed and unable to create good PC concepts for their Feyborn PCs before the Arcane Power book came out because they didn't have access to Feyborn Charm? Is Feyborn Charm and similar feats so crucial to the game that handing out half of their power for free makes the game undesirable to play? I hardly think so. [/QUOTE]
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Proposal: Modify the Expertise House Rule (E.g., give bonus feat)
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