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<blockquote data-quote="Oni" data-source="post: 4726726" data-attributes="member: 380"><p>No more at a disadvantage than the holier than thou paladin that can't just up and smite you. We as players have a responsibility to maintain the harmony of the community. Sometimes this means you have to be direct your character's actions in a certain way to remain within the social contract, if one is smart enough to come up with a reason to attack another player's character one is smart enough to come up with a reason why they might not in any given situation. If you really want to get your evil on, it's your duty as a player to do so responsibly in a way that doesn't disrupt the game for other players. Which is why I suggested the permission to do harm thing, it allows you to alter the social contract somewhat to individual situations. </p><p></p><p></p><p></p><p></p><p>On a seperate note, I wouldn't consider Misdirected Mark a candidate for such treatment as it is essentially giving a monster a penalty to hit everyone but one target, should players A and B be upset because you buffed players C and D and made them harder to hit? Well I think the same sort of thought applies to Misdirected Mark.</p></blockquote><p></p>
[QUOTE="Oni, post: 4726726, member: 380"] No more at a disadvantage than the holier than thou paladin that can't just up and smite you. We as players have a responsibility to maintain the harmony of the community. Sometimes this means you have to be direct your character's actions in a certain way to remain within the social contract, if one is smart enough to come up with a reason to attack another player's character one is smart enough to come up with a reason why they might not in any given situation. If you really want to get your evil on, it's your duty as a player to do so responsibly in a way that doesn't disrupt the game for other players. Which is why I suggested the permission to do harm thing, it allows you to alter the social contract somewhat to individual situations. On a seperate note, I wouldn't consider Misdirected Mark a candidate for such treatment as it is essentially giving a monster a penalty to hit everyone but one target, should players A and B be upset because you buffed players C and D and made them harder to hit? Well I think the same sort of thought applies to Misdirected Mark. [/QUOTE]
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