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Living 4th Edition
Proposal: PH2 and SORCERER
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<blockquote data-quote="covaithe" data-source="post: 4818681" data-attributes="member: 46559"><p>So, can someone remind me what the current proposal on the table is? There seem to be three (okay, only the last two are getting discussed, but I'm counting the thread title as the first) areas of discussion: <ol> <li data-xf-list-type="ol"> Make the whole PHB2 legal, with the exceptions of...</li> <li data-xf-list-type="ol"> What to do about expertise feats?</li> <li data-xf-list-type="ol"> what to do about backgrounds?</li> </ol><p></p><p>After glancing through the backgrounds again, I'm happy enough with them as an alternative to our regional benefits. We might want to talk about beefing our regional benefits up to be competitive with a flat +2 skill bonus, but that's another discussion. </p><p></p><p>As far as expertise feats... Meh. That's a dilemma. As far as fixing the math goes, I think the best and fairest thing is a flat +1/2/3 to hit at levels 5/whatever/whatever, and disallowing the expertise feats. As far as flavor goes, I prefer a free expertise feat at level 5, in just one weapon/implement, but that really does seem to penalize certain classes. Leaving the expertise feats as they are in the PHB2 has the same problem. I suppose banning the feats altogether would be fair, too, but leaves the math error unsolved.</p><p></p><p>What's <em>wrong</em> with the idea of a flat +1 to hit at level 5, and increasing thereafter, other than that it lacks flavor? Are there any mechanical objections to it? At the moment, given a choice between fairness and flavor, I'm reluctantly leaning towards fairness.</p></blockquote><p></p>
[QUOTE="covaithe, post: 4818681, member: 46559"] So, can someone remind me what the current proposal on the table is? There seem to be three (okay, only the last two are getting discussed, but I'm counting the thread title as the first) areas of discussion: [LIST=1] [*] Make the whole PHB2 legal, with the exceptions of... [*] What to do about expertise feats? [*] what to do about backgrounds? [/LIST] After glancing through the backgrounds again, I'm happy enough with them as an alternative to our regional benefits. We might want to talk about beefing our regional benefits up to be competitive with a flat +2 skill bonus, but that's another discussion. As far as expertise feats... Meh. That's a dilemma. As far as fixing the math goes, I think the best and fairest thing is a flat +1/2/3 to hit at levels 5/whatever/whatever, and disallowing the expertise feats. As far as flavor goes, I prefer a free expertise feat at level 5, in just one weapon/implement, but that really does seem to penalize certain classes. Leaving the expertise feats as they are in the PHB2 has the same problem. I suppose banning the feats altogether would be fair, too, but leaves the math error unsolved. What's [I]wrong[/I] with the idea of a flat +1 to hit at level 5, and increasing thereafter, other than that it lacks flavor? Are there any mechanical objections to it? At the moment, given a choice between fairness and flavor, I'm reluctantly leaning towards fairness. [/QUOTE]
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