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Living 4th Edition
PROPOSAL: Slight Change to Retiring Rules in Charter
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<blockquote data-quote="CrimsonFlameWielder" data-source="post: 5849717" data-attributes="member: 6684473"><p>Hey all,</p><p></p><p>I'd like to propose a slight change to the rules as the are currently shown in the Charter in regards to Retiring Characters.</p><p></p><p>As it currently stands, the reading of the charter rules states that if you retire a character, option A will allow you to create a new character at the same level as the retiring character.</p><p></p><p>However, as that is only allowing a new character of the same level, and not at the same XP, this leads to situations where either massive amounts of XP can and will be lost in the process, or, as is the strange case with my character, Vyrna, I would actually end up with MORE XP if I chose option B (which is to take half of the XP and store it) and then applied it to my new character. Vyrna currently has 2055 XP. </p><p></p><p>If I choose option A, then my new character would be shunted down to 1000 XP (the starting amount for a level 2 character). But if I choose option B, I would be able to store 1027 xp...which is actually more. Broken? I think so. If not broken, then certainly not the intention of these rules, I think.</p><p></p><p>My proposal is to allow XP to remain constant when using option A, since character character creation is highly moderated anyway, and chances of abuse are slim to none because of the approval system.</p><p></p><p>This proposal would not need to change option B, as it is still a viable option, should you want the XP to go somewhere else, and would still help to prevent multi-character XP caching.</p><p></p><p>What say you, oh Judges of color-worded power?</p></blockquote><p></p>
[QUOTE="CrimsonFlameWielder, post: 5849717, member: 6684473"] Hey all, I'd like to propose a slight change to the rules as the are currently shown in the Charter in regards to Retiring Characters. As it currently stands, the reading of the charter rules states that if you retire a character, option A will allow you to create a new character at the same level as the retiring character. However, as that is only allowing a new character of the same level, and not at the same XP, this leads to situations where either massive amounts of XP can and will be lost in the process, or, as is the strange case with my character, Vyrna, I would actually end up with MORE XP if I chose option B (which is to take half of the XP and store it) and then applied it to my new character. Vyrna currently has 2055 XP. If I choose option A, then my new character would be shunted down to 1000 XP (the starting amount for a level 2 character). But if I choose option B, I would be able to store 1027 xp...which is actually more. Broken? I think so. If not broken, then certainly not the intention of these rules, I think. My proposal is to allow XP to remain constant when using option A, since character character creation is highly moderated anyway, and chances of abuse are slim to none because of the approval system. This proposal would not need to change option B, as it is still a viable option, should you want the XP to go somewhere else, and would still help to prevent multi-character XP caching. What say you, oh Judges of color-worded power? [/QUOTE]
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PROPOSAL: Slight Change to Retiring Rules in Charter
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