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Living 4th Edition
PROPOSAL: Slight Change to Retiring Rules in Charter
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<blockquote data-quote="covaithe" data-source="post: 5859148" data-attributes="member: 46559"><p>Time for some ancient history, I guess. I've pretty much been against DM points since well before L4W started. It's entirely possible that I'm the only person here who feels this way; certainly I'm in a small minority. That's why I always seem to lose these debates whenever they happen from time to time. </p><p></p><p>The vast majority of L4W seems to agree that DMs deserve a reward for their hard work; that's why we have DM points. I don't really disagree that DMs are deserving, I just don't think that the rewards serve any useful purpose to our community. I think that DMs do what they do for the fun of it, not for in-game rewards. I honestly don't think theres *any* in-game reward that you could give me that would convince me to run a game if I didn't think it would be fun, and conversely, if I *am* having fun, you're not going to get me to stop by removing the in-game rewards. </p><p></p><p>I think that DM points have a downside; they divide the community and create a class of privileged players. There are things DMs can do that other users can't, such as advance really fast when it's convenient for them. I think we once calculated that renau1g could have made a level 1 character and advanced him all the way to paragon just using DM points. Not that he ever did that; but... There have been situations where there was, say, a level 5 adventure recruiting, and two level 3 characters in the tavern. One of them says they will spend DM points to advance to 5 if they can come on the adventure, and surprise, the DM picks their character instead of the other one. </p><p></p><p>The community has made it pretty clear on many occasions that we're happy to give DM points as a reward for the indispensable things that DMs do. I've long since made my peace with that; heck, I've earned and used DM points myself. Still, I'd prefer to minimize the extent to which DMs are more privileged than normal players. </p><p></p><p>To get back to the subject at hand: if we as a community are saying that there should be a mechanical penalty for retiring, that it should hurt a little, then I think it should hurt for DMs too, not just for "normal" players. I don't think we should leave in a loophole that lets DMs avoid the sting. </p><p></p><p>But that's just my opinion. As I've said, I'm usually in the minority when it comes to anything having to do with DM points.</p></blockquote><p></p>
[QUOTE="covaithe, post: 5859148, member: 46559"] Time for some ancient history, I guess. I've pretty much been against DM points since well before L4W started. It's entirely possible that I'm the only person here who feels this way; certainly I'm in a small minority. That's why I always seem to lose these debates whenever they happen from time to time. The vast majority of L4W seems to agree that DMs deserve a reward for their hard work; that's why we have DM points. I don't really disagree that DMs are deserving, I just don't think that the rewards serve any useful purpose to our community. I think that DMs do what they do for the fun of it, not for in-game rewards. I honestly don't think theres *any* in-game reward that you could give me that would convince me to run a game if I didn't think it would be fun, and conversely, if I *am* having fun, you're not going to get me to stop by removing the in-game rewards. I think that DM points have a downside; they divide the community and create a class of privileged players. There are things DMs can do that other users can't, such as advance really fast when it's convenient for them. I think we once calculated that renau1g could have made a level 1 character and advanced him all the way to paragon just using DM points. Not that he ever did that; but... There have been situations where there was, say, a level 5 adventure recruiting, and two level 3 characters in the tavern. One of them says they will spend DM points to advance to 5 if they can come on the adventure, and surprise, the DM picks their character instead of the other one. The community has made it pretty clear on many occasions that we're happy to give DM points as a reward for the indispensable things that DMs do. I've long since made my peace with that; heck, I've earned and used DM points myself. Still, I'd prefer to minimize the extent to which DMs are more privileged than normal players. To get back to the subject at hand: if we as a community are saying that there should be a mechanical penalty for retiring, that it should hurt a little, then I think it should hurt for DMs too, not just for "normal" players. I don't think we should leave in a loophole that lets DMs avoid the sting. But that's just my opinion. As I've said, I'm usually in the minority when it comes to anything having to do with DM points. [/QUOTE]
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PROPOSAL: Slight Change to Retiring Rules in Charter
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