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<blockquote data-quote="DerHauptman" data-source="post: 2925095" data-attributes="member: 39988"><p>I think that only a couple of the judges even voted. We were at the point of letting whirling frenzy stand as written with two changes. </p><p></p><p>Those being that the barbarian in question had to choose at level 1 which type of frenzy he or she was going to have. This would limit the barbarian from picking and choosing which frenzy he would use as it suited each situation. </p><p></p><p>The other was limiting the whirling frenzy to light, or one handed weapons only. </p><p></p><p><em>WHIRLING FRENZY</em></p><p><em>A barbarian with this variant form of rage doesn't gain the normal bonuses when he enters a rage. Instead, when a barbarian with whirling frenzy enters a rage, he temporarily gains a +4 bonus to Strength and a +2 dodge bonus to Armor Class and on Reflex saves. While in a whirling frenzy, the barbarian may make one extra attack in a round at his highest base attack bonus, but this attack takes a -2 penalty, as does each other attack made that round. This penalty applies for 1 round, so it also affects attacks of opportunity the barbarian might make before his next action. </em></p><p><em></em></p><p><em>Whirling frenzy is otherwise identical to the standard barbarian rage in all other ways. At 11th level (when a standard barbarian gains greater rage), the Strength bonus increases to +6, and the dodge bonus to Armor Class and on Reflex saves increases to +3. At 20th level (when a standard barbarian gains mighty rage), the Strength bonus increases to +8, and the dodge bonus to Armor Class and on Reflex saves increases to +4. </em></p><p><em></em></p><p><em>A barbarian using this variant doesn't gain indomitable will at 14th level. Instead, he gains evasion, but only while in a whirling frenzy. </em></p><p><em></em></p><p><em><span style="color: DarkOrange"> A character can't use whirling frenzy at the same time that he uses any other form of rage (or similar ability). Further, a character must make the choice at 1st level on which type of frenzy he will use for his skill. The character is then locked into that type of frenzy only. Unless of course he gains a level in a class that grants the rage skill or takes a feat that grants an additional use of rage. </span></em></p><p><em><span style="color: DarkOrange"></span></em></p><p><em><span style="color: DarkOrange">Limited to one handed weapons only. </span>.</em></p></blockquote><p></p>
[QUOTE="DerHauptman, post: 2925095, member: 39988"] I think that only a couple of the judges even voted. We were at the point of letting whirling frenzy stand as written with two changes. Those being that the barbarian in question had to choose at level 1 which type of frenzy he or she was going to have. This would limit the barbarian from picking and choosing which frenzy he would use as it suited each situation. The other was limiting the whirling frenzy to light, or one handed weapons only. [I]WHIRLING FRENZY A barbarian with this variant form of rage doesn't gain the normal bonuses when he enters a rage. Instead, when a barbarian with whirling frenzy enters a rage, he temporarily gains a +4 bonus to Strength and a +2 dodge bonus to Armor Class and on Reflex saves. While in a whirling frenzy, the barbarian may make one extra attack in a round at his highest base attack bonus, but this attack takes a -2 penalty, as does each other attack made that round. This penalty applies for 1 round, so it also affects attacks of opportunity the barbarian might make before his next action. Whirling frenzy is otherwise identical to the standard barbarian rage in all other ways. At 11th level (when a standard barbarian gains greater rage), the Strength bonus increases to +6, and the dodge bonus to Armor Class and on Reflex saves increases to +3. At 20th level (when a standard barbarian gains mighty rage), the Strength bonus increases to +8, and the dodge bonus to Armor Class and on Reflex saves increases to +4. A barbarian using this variant doesn't gain indomitable will at 14th level. Instead, he gains evasion, but only while in a whirling frenzy. [COLOR=DarkOrange] A character can't use whirling frenzy at the same time that he uses any other form of rage (or similar ability). Further, a character must make the choice at 1st level on which type of frenzy he will use for his skill. The character is then locked into that type of frenzy only. Unless of course he gains a level in a class that grants the rage skill or takes a feat that grants an additional use of rage. Limited to one handed weapons only. [/COLOR].[/I] [/QUOTE]
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