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Living Worlds
Living Pathfinder [closed]
Proposal: Streamlined traits
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<blockquote data-quote="Systole" data-source="post: 5851663" data-attributes="member: 93930"><p>With all due respect, what you've proven is that Paizo is still in denial as to Perception's power. You went through a paragraph of math to say that the price of Perception is equal to the price of, say, Stealth or Acrobatics according to wondrous items/ioun stones. But then you invalidated that with this:</p><p> </p><p></p><p> </p><p>Emphasis mine. Perception is the most used skill in the game, regardless of class or party role. I know it, everyone here knows it, and in spite of the Paizo price check, you obviously know it too, or else Capable: Perception would have been fighting with Capable: Handle Animal and Capable: Acrobatics for your top ten.</p><p> </p><p>I'd like to clarify, that I have <u>not</u> been saying that Capable: Perception is the strongest trait. I have <u>absolutely</u> been saying that Perception is the strongest skill, and that it deserves different rules that the other skills. I'd also like to point out that everyone who has already voted <strong><span style="color: lime">YES </span></strong>to this proposal has <em>already accepted that not all skills are created equal</em>. The proposal clearly specifies different rules for Knowledge skills as opposed to other skills, and no one even thought twice about that distinction.</p><p> </p><p>Clearly, the vote is for a Perception trait. I happen to disagree, but it appears that ship has sailed. What I don't understand is that if people accept that there are different tiers of skills, and that traits can be used to offset that, then why aren't you at least trying to balance a Perception trait, as per Astute?</p></blockquote><p></p>
[QUOTE="Systole, post: 5851663, member: 93930"] With all due respect, what you've proven is that Paizo is still in denial as to Perception's power. You went through a paragraph of math to say that the price of Perception is equal to the price of, say, Stealth or Acrobatics according to wondrous items/ioun stones. But then you invalidated that with this: Emphasis mine. Perception is the most used skill in the game, regardless of class or party role. I know it, everyone here knows it, and in spite of the Paizo price check, you obviously know it too, or else Capable: Perception would have been fighting with Capable: Handle Animal and Capable: Acrobatics for your top ten. I'd like to clarify, that I have [U]not[/U] been saying that Capable: Perception is the strongest trait. I have [U]absolutely[/U] been saying that Perception is the strongest skill, and that it deserves different rules that the other skills. I'd also like to point out that everyone who has already voted [B][COLOR=lime]YES [/COLOR][/B]to this proposal has [I]already accepted that not all skills are created equal[/I]. The proposal clearly specifies different rules for Knowledge skills as opposed to other skills, and no one even thought twice about that distinction. Clearly, the vote is for a Perception trait. I happen to disagree, but it appears that ship has sailed. What I don't understand is that if people accept that there are different tiers of skills, and that traits can be used to offset that, then why aren't you at least trying to balance a Perception trait, as per Astute? [/QUOTE]
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Proposal: Streamlined traits
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